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#gamedev

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@pewsplosions 0
over 1 year ago
Sketchbook
Omegapolis Devlog #5 - Maiya Watson Character Spotlight Omegapolis Devlog #0 - The plan, history and goals of the project. Omegapolis Devlog #1 - Character design process and
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0.000 POB
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@pewsplosions 0
over 1 year ago
Game Dev 🕹️
Omegapolis Devlog #3 - Prototype Omegapolis Devlog #0 - The plan, history and goals of the project. Omegapolis Devlog #1 - Character design process and
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0.000 POB
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@felipejoys 0
3 months ago
Hive Gaming
Aether Deliveries Devblog #1 - A Few Completions Environments, Power Ups and a Threat This is my first time publishing a devblog ever and I'm so excited about it! We have a few things to show off that are pretty much finished…
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94.025 POB
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@felipejoys 0
3 months ago
Hive Gaming
Did you know? I'm Aether Deliveries' producer Aether Deliveries Hello everyone. This is actually the first public announcement anywhere about the game I've been producing for a little more than a month. Here's the game description: *Ae
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116.477 POB
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@wlffreitas 0
about 1 year ago
Hive Gaming
HYCRAWL: I'm Creating an RPG Game on the Web 3 with Gamification on HYCHAIN (ENGLISH - PORTUGUÊS) 『••✎••』ENGLISH I've been quite busy this week, and probably for the entire month, maybe because I'm finally dedicating myself to a Web 3 game. Not entirely a Blockchain game…
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1.493 POB
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@gamemapmaker 0
about 1 year ago
Hive Gaming
Game Dev - NPC's and their dog-like reactions to re-interactions. We've all experienced this. We interact with an NPC which, for example, we can ask bunch of question to, from their interaction menu. We ask them one or two question and…
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0.007 POB
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@web-gnar 0
about 1 year ago
Game Dev 🕹️
solo game jam log 1 im doing a game jam solo. i am going to frankenstien together a bunch of code and see if i can make it cool. collage is appropriation art and i am going to do the same thing…
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0.352 POB
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@pewsplosions 0
about 1 year ago
Game Dev 🕹️
Omegapolis Devlog #7 - Megamecha 3000! And A Full Play Through! Omegapolis Devlog #0 - The plan, history and goals of the project. Omegapolis Devlog #1 - Character design process and
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0.002 POB
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@pewsplosions 0
over 1 year ago
Game Dev 🕹️
Omegapolis Devlog #6 - UI Omegapolis Devlog #0 - The plan, history and goals of the project. Omegapolis Devlog #1 - Character design process and
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2.212 POB
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@devpress 0
over 1 year ago
Proof of Brain
Buildbox Classic - Gamplay Type! Buildbox classic kind of limits you to the number of good games that you can create. Like they have premade templates and they want you to only consider those games for the…
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0.138 POB
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