TimeSplitters 2 (GameCube)

First Person Shooters have never really been my favorite genre of game. Yet some of the fondest gaming memories I have are of playing the couple of FPS games that I have played extensively. The first two were Doom and Doom 2 which I spent a lot of time playing between 1994 and 1998. Not so much for the single player story mode but for the death match play which was pretty novel at the time. The next FPS style games I played significantly were TimeSplitters. TimeSplitters was released in 2000 and TimeSplitters 2 was released in 2002.

Like Doom and Doom 2, I liked TimeSplitters and TimeSplitters 2 mostly for their player v. player modes. In particular, in addition to straight up death match style play there was (among others) a mode called flame tag. Basically, one person would be running around the map on fire. For as long as you were on fire, your life would decrease. That would happen until you died or until you tagged someone and passed the fire on to someone else.

To back up a little, TimeSplitters 2 was the sequel to the original TimeSplitters. The original was exclusive to the PlayStation 2 and was in fact a launch release. TimeSplitters 2, in addition to the PlayStation 2, was also released on the Xbox and GameCube. Most of my experience with this one came on the GameCube version.

The storyline basically revolves around recovering time crystals from a race of space mutants called TimeSplitters who are, for some reason, trying to destroy mankind. In order to do this, you'll travel through various time periods and use various weapons appropriate to those time periods. Each level takes place in a different time periods and typically has several primary and secondary objectives.

In some respects, if you've played one FPS, you've played them all. TimeSplitters 2 is nice for the variety it provides. The fact that it takes place across different time periods makes for an easy way to accomplish this. Likewise, many of the weapons of time periods specific versions. Though I mentioned flametag and straight up deathmatch there are additional modes of play including cooperative. Typically, you can play with up to four players split screen but with a system link you could have as many as 16 players.

Though I am not an FPS connoisseur, if you are a fan of FPS games (and even if you are not) I highly recommend TimeSplitters 2 (and its predecessor). I mostly played the GameCube version but there isn't really a huge difference. There was one more game in the series called TimeSplitters: Future Perfect but I have not played that one. Other games in the series were considered but never made it out of early development phases. I have a fondness for the GameCube version since that's mostly what I played but any are fine. The Xbox version has the added bonus that you can play it on the Xbox One and Xbox Series X/S. Or, if you want to play a 4K version, there are codes to unlock the full version of TimeSplitters 2 from within Homefront: The Revolution.

Screen shots above are from the GameCube version of the game.
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Me and my friends lost so many hours to this game on the game cube. The PvP game was just so much frantic fun!
I liked all the PvP modes but there was just something extra fun about setting other people on fire before you died.
Yeah, it was just an all round classic PvP!
Timesplitters 2 always struck me as more of a successor to Perfect Dark than to GoldenEye. More sci-fi elements, especially. I haven't played the series much, because I never had a GameCube, and I didn't get a PS2 until after Halo had completely rewritten what an FPS should be. Might be worth revisiting via emulators now.
I never had a Nintendo 64 and never played Golden Eye or Perfect Dark so I don't really have a basis of comparison. The TimeSplitters series always seemed underrated to me though.
The tied up and scantily clad woman is pretty risque for Nintendo!
Yeah, they were probably about as far as they could go on the "scantily clad" meter for approval from Nintendo, lol.
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