Zyrx Modern Format Battle Strategy: Powerhouse or Risky Play?
Good day, everyone, and Splinterlands community, as all players know, the Dragon element is one of the most flexible and powerful in the game, and it contains some of the strongest units. But great power frequently comes at a high price, particularly when it comes to renting or acquiring legendary cards. Legendary dragon units, even at level 1, usually have good base stats and practical skills, which makes them good options for a variety of tactics.
In order to determine whether Zyrx the Emberglace is actually worth incorporating into Modern Format battles, I will be testing and experimenting with it, forming a strategy. I will also provide an explanation of how I developed my strategy around it using the provided rule sets.
Even with the disadvantage of having the Incendiary ability, it is noticeable when looking at the market on sites like PeakMonsters that Zyrx the Emberglace is rather expensive if you're looking to purchase a regular legendary foil. I decided to rent the card instead, and I was able to obtain a level 1 copy for only 8 DEC per day, which seemed like a good price for testing.
Since the extra levels, in my opinion, don't substantially change their effect in battle to justify the higher rental cost (as of now, I am in a gold league level), I went with level 1 instead of a maxed-out version. Maintaining it at level 1 for the time being is both affordable and reasonable, making it simpler to test its play without making major purchases.

Into the battle: https://splinterlands.com/battle/sl_9167adfaa17d91f30097bf4bca37601d
Through a high 82 mana cap and only Water and Dragon elements active, the rule sets in this battle were Manoeuvres, Aimless, and Unprotected. Given the high mana limit and Dragon at available, I decided to use Akane as my summoner in conjunction with the Water element to make a lineup that was both aggressive and well-balanced. With the goal for best durability and damage output, I combined units with powerful stats and useful abilities. To be able to take advantage of the Manoeuvres rule set as another powerful melee attacker, I placed Giant Alpine Skink in the second slot, while Zyrx the Emberglace occupied the first slot as my main tank and damage dealer. Dragon Egg Forager was positioned in the fourth slot to use its Opportunity ability to chip away at enemies with low health, while Redwyrm Dragon occupied the third slot to deliver consistent magic damage with its respectable health stats. Syrenth served as my backup tank with Taunt to absorb concentrated damage, while Night Reaper dealt with high burst magic damage, particularly targeting units with Flying.
I also gave Zyrx and Giant Alpine Skink the Ambush ability with my level 2 Akane summoner so they could attack first and exert pressure early in the fight.
My opponent opted for the Water element, deploying a Cryptic summoner alongside Commander Slade, Warwall Juggernaut, Ulundin Overseer, Daarg Deadblast, Captain Fellblade, and Endura Brune. They applied Expose to both Captain Fellblade and Ulundin Overseer, signaling a strategy focused on high magic damage supported by reliable melee pressure, with Commander Slade in the front line as their tank. At first glance, their setup looked well-coordinated, but when compared to mine, my lineup had a noticeable advantage in terms of level and damage potential, even though the opponent had the edge in speed and the Blind ability, which significantly reduced the accuracy of my attacks.
The third round of the match made it clear that my strategy was simply overpowering that of the opponent; however, I got so many misses in quick succession from Zyrx because of their speedness and Blind ability.
As the match reached round three, it was clear that my lineup was overwhelming the opponent, though I did experience frequent misses from Zyrx because of the Blind ability combined with their speed advantage.
By the end, while I initially expected the match to end quickly, those missed attacks prolonged the fight. Even so, I still secured the win, though if luck hadn’t been on my side and more attacks had missed😅, it could have easily gone the other way. Overall, this match showcased how well a strategy with Xyrx the Emberglace synergized with the rule sets provided.
So, is Zyrx the Emberglace worth using?
In this battle, I’d say yes. Among the available Dragon units, Zyrx stands out for its strong stats and hybrid attack power, though its Incendiary ability adds a risky play on it. Using it feels like a high-risk, high-reward play, but with a well-planned setup, it can definitely tip the battle in your favor.

A Big Thanks! For supporting me, being here, and coming this far. I hope this strategy assists you with some of your battles with these rule sets in modern format conclave and rebellion sets.
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Credits:
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Thanks for sharing! - @clove71
