Ability Analysis - Affliction [ Earth, Life ]

Hello, my fellow splinterlands lovers!
I hope you all are doing well in your life and also enjoying the Splinterlands game. A few days ago, I published a Ability Analysis post on Affliction ability, where I discussed about
Fire &
Water element monsters who have
Affliction
ability. Today, in this post I am going to discuss about Earth &
Life element monsters who have
Affliction
ability.
All those who playing the Splinterlands game know about this ability; it's an anti-heal ability. When a Monster with
Affliction
hits a target, it has a 50% chance of applying
Affliction
on the target causing it to be unable to be healed. A total of 24 cards have this ability; one is a summoner. So let's check out those cards and how good/bad they are on the battlefield.

GOBLIN CHEF
is a earth unit essence orb promo edition common
ranged attack monster.
GOBLIN CHEF
got (Affliction) ability from level 4. It's got a maximum of 2
(ranged attack), 6
(health) & 3
(speed) on max level.
GOBLIN CHEF
also got (poison) ability on level 8. It costs 3 mana, so it's suitable for
low mana battles, and it also has low health so it will be the perfect choice for
(equalizer) ruleset.
Good rulesets for Goblin Chef: | ![]() ![]() ![]() ![]() |
Bad rulesets for Goblin Chef: | ![]() ![]() |
Ineligible rulesets for Goblin Chef: | ![]() ![]() ![]() ![]() |
GOBLIN PSYCHIC
is a common earth unit Chaos edition
magic attack monster.It's got a maximum of 2
(magic attack), 7
(health) & 1
(speed) on max level.
GOBLIN PSYCHIC
got a total of 4 abilities, (tank heal) ability from level 1,
(affliction) ability from level 4,
(silence) ability from level 7 &
(dispel) ability on level 10/max level. It cost 6 mana so it's not eligible for
(little league) ruleset, but it also a low-speed monster so it will be a better choice for
(reverse speed) ruleset battle.
Good rulesets for Goblin Psychic: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Bad rulesets for Goblin Psychic: | ![]() ![]() ![]() |
Ineligible rulesets for Goblin Psychic: | ![]() ![]() ![]() ![]() ![]() |
It's an earth unit common
ranged attack soulbound reward edition monster.
FUNGUS FLINGER
got (affliction) ability from level 9. It's got a maximum of 2
(ranged attack), 4
(health) & 4
(speed) on max level. Besides
(affliction) ability
FUNGUS FLINGER
also got (blind) ability on level 5 &
(martyr) ability from level 1. It only costs 3 mana, making it a good choice for
(little league) ruleset battle.
Good rulesets for Fungus Flinger: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Bad rulesets for Fungus Flinger: | ![]() ![]() ![]() ![]() |
Ineligible rulesets for Fungus Flinger: | ![]() ![]() ![]() ![]() |
MADCAP MAGUS
is a rare earth unit soulbound reward edition
magic attack monster. It's got a maximum of 2
(magic attack), 4
(health) & 1
(speed) on max level.
MADCAP MAGUS
got a total of 4 abilities, (scattershot) &
(life leech) ability from level 1,
(affliction) ability from level 6 &
(dispel) ability on level 8/max level. It cost 4 mana so it's eligible for
(little league) ruleset, it also a low-speed monster so it will be a better choice for
(reverse speed) ruleset battle.
Good rulesets for Madcap Magus: | ![]() ![]() ![]() ![]() |
Bad rulesets for Madcap Magus: | ![]() ![]() ![]() ![]() ![]() ![]() |
Ineligible rulesets for Madcap Magus: | ![]() ![]() ![]() ![]() |
SPORCERER
is a epic earth unit Untamed edition
magic attack monster. It's got a maximum of 3
(magic attack), 6
(health) & 2
(speed) on max level.
SPORCERER
got a total of 3 abilities, (rust) ability from level 1,
(silence) ability from level 4 &
(affliction) ability on level 6/max level. It cost 6 mana so it's not eligible for
(little league) ruleset, but it also a low-speed monster so it will be a better choice for
(reverse speed) ruleset battle.
Good rulesets for Sporcerer: | ![]() ![]() ![]() ![]() ![]() ![]() |
Bad rulesets for Sporcerer: | ![]() ![]() ![]() |
Ineligible rulesets for Sporcerer: | ![]() ![]() ![]() ![]() ![]() ![]() |

DAX PARAGON
is a epic life unit Chaos edition
magic attack monster. It's got a maximum of 2
(magic attack), 5
(health) & 2
(speed) on max level.
DAX PARAGON
got (affliction) ability from level 5 and it also got
(amplify) ability from level 2.
DAX PARAGON
only costs 2 mana so it's eligible for (little league) ruleset, it also a low-speed monster so it will be a better choice for
(reverse speed) ruleset battle.
Good rulesets for Dax Paragon: | ![]() ![]() ![]() |
Bad rulesets for Dax Paragon: | ![]() ![]() ![]() |
Ineligible rulesets for Dax Paragon: | ![]() ![]() ![]() ![]() ![]() ![]() |
It's an life unit rare
ranged attack Rift Watchers edition monster.
RUNESLINGER
got (affliction) ability from level 4. It's got a maximum of 3
(ranged attack), 8
(health) & 4
(speed) on max level.
RUNESLINGER
got a total of 3 abilities, (stun) ability from level 1,
(affliction) ability from level 4 &
(cripple) ability from level 7.
RUNESLINGER
has (cripple) ability, which can be useful for chipping away at enemy health when it's high so it will be a good choice for
(equalizer) ruleset.
Good rulesets for Runeslinger: | ![]() ![]() ![]() ![]() |
Bad rulesets for Runeslinger: | ![]() ![]() |
Ineligible rulesets for Runeslinger: | ![]() ![]() ![]() ![]() ![]() |

SOURCE: SPLINTERLANDS,SPLINTERCARDS

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Love using the
affliction
ability especially against Baakjira! 😅Hi, monsters with "Affliction" are very useful on my team when my opponent has healing.👍👍👍