Warhammer 40k - Unit Review Library 162 - Astra Militarum, Field Ordnance Battery


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"Open fire! Kill them all!"

Hello everyone! Zak Ludick here from Cape Town, South Africa and this is a Warhammer 40k - The Great Unit Review Wheel! post!

Now known as the Unit Review Library!

What is it all about? It is not there to just give a stat. It is there to give MY review of the unit!

Also this has become quite the Challenge! With so many units to review in the game the consensus in the hobby community is that I will not have enough time to review all of the Datasheets before the new edition of Warhammer 40,000 came out.

I should have started when 10th edition launched!
488 days since the start of 10th Edition.
This is Review #162, I am 326 reviews behind! (Lowest I have been is 314 behind)

January 2025 we are expecting Astra Militarum and Aeldari codexes as explained Here, so time to focus on THOSE Datasheets!

Astra Militarum, Field Ordnance Battery

10th Edition Index

Instead of a Heavy Weapons team that makes up part of an infantry squad, the Field Ordnance Battery tote even bigger and scarier weapons while being easy to screen from the enemy.

With three gun options, there is plenty of variety in this unit.

110pts for 2 models and $58 for a box.

But let's check those stats...

Stats

Movement 4"
Toughness 8=5
Save 4+(armor/invul/Feel No Pain)
Wounds 6
Ld 7+
OC 2

Weapons

Ranged:

Malleus rocket launcher

48" Range, D6+6 Shots, Hitting on 5+. S6, AP -1 and 1 Damage each.
Blast (Add an additional Attack per 5 enemies rounding down)
Heavy (When this unit remains stationary, you get +1 to the to Hit roll)

Bombast field gun

48" Range, D6 Shots, Hitting on 5+. S7, AP -1 and 2 Damage each.
Blast (Add an additional Attack per 5 enemies rounding down)
Heavy (When this unit remains stationary, you get +1 to the to Hit roll)
Indirect Fire (Can shoot at enemies you cannot draw a line of sight to but can never hit on better than a 4+ roll to Hit)

Heavy lascannon

48" Range, 2 Shots, Hitting on 5+. S14, AP -3 and D6+1 Damage each.
Heavy (When this unit remains stationary, you get +1 to the to Hit roll)

Melee:

Battery close combat weapons

3 Attacks, Hitting on 4+. S3, AP 0 and 1 Damage each.

Abilities

Rearm, Reload, Fire

As long as this unit has remained stationary and affected by an Order, this unit's weapons gain Sustained Hits 1!

Thoughts

I think this is a fun unit that can deal decent amounts of damage without being too dear to lose to return fire.

I would love to have a little Demi-Company of them! Hahahahaha!

That makes 12 Astra Militarum Datasheets Reviewed putting them on 13.48% Completed. The total Completed is 16.68% Complete! Can I review them all?!

Thank you for reading!

Warhammer Review Library

Army Rule and Detachment Rule Reviews

FactionDetachmentReview Number
Agents of the ImperiumArmy Rule #2
Astra MilitarumArmy Rule #1
Astra MilitarumCombined RegimentDetachment Rule #1
Space MarinesArmy Rule #3


Datasheet Review list (Alphabetical)

FactionUnitReview Number
Adeptus CustodesProsecutors#1
Adeptus CustodesKnight-Centura#54
Adeptus CustodesShield-Captain#61
Adeptus CustodesShield-Captain in Allarus Terminator Armor#70
Adeptus CustodesTrajann Valoris#40
Adeptus MechanicusArchaeopter Fusilave#13
Adeptus MechanicusArchaeopter Stratoraptor#14
Adeptus MechanicusArchaeopter Transvector#15
Adeptus MechanicusBelisarius Cawl#53
Adeptus MechanicusCorpuscarii Electro-Priests#97
Adeptus MechanicusOnager Dunecrawler#110
Adeptus MechanicusSerberys Raiders#55
Adeptus MechanicusSerberys Sulphurhounds#56
Adeptus MechanicusTechnoarcheologist#104
AeldariAsurmen#155
AeldariGuardian Defenders#64
AeldariHemlock Wraithfighter#161
AeldariKarandras#153
AeldariMaugan Ra#87
AeldariNight Spinner#65
AeldariRangers#149
AeldariShadowseer#80
AeldariShining Spears#147
AeldariShroud Runners#151
AeldariSkyweavers#157
AeldariThe Visarch#159
AeldariPrince Yriel#92
Astra MilitarumAegis Defence Line#146
Astra MilitarumArmoured Sentinels#148
Astra MilitarumAttilan Rough Riders#154
Astra MilitarumBaneblade#156
Astra MilitarumBanehammer#160
Astra MilitarumCadian Castellan#158
Astra MilitarumKasrkin#60
Astra MilitarumOgryn Bodyguard#150
Astra Militarum Ogryn Squad#152
Astra MilitarumTank Commander#90
Astra MilitarumWyvern#81
Black TemplarsBlack Templars Gladiator#102
Black TemplarsHigh Marshall Helbrecht#38
Black TemplarsMarshall#46
Black TemplarsThe Emperor's Champion#63
Blood AngelsAstorath#131
Blood AngelsBaal Predator#2
Blood AngelsBrother Corbulo#132
Blood AngelsCaptain Tycho#133
Blood AngelsChief Librarian Mephiston#134
Blood AngelsCommander Dante#135
Blood AngelsDeath Company Dreadnought#136
Blood AngelsDeath Company Intercessors#137
Blood AngelsDeath Company Marines#138
Blood AngelsDeath Company Marines with Jump Packs#139
Blood AngelsFurioso Dreadnought#140
Blood AngelsGabriel Seth#66
Blood AngelsLemartes#32
Blood AngelsLibrarian Dreadnought#141
Blood AngelsSanguinary Guard#93
Blood AngelsSanguinary Priest#142
Blood AngelsSanguinary Priest with Jump#143
Blood AngelsThe Sanguinor#144
Blood AngelsTycho the Lost#145
Chaos DaemonsBeasts of Nurgle#98
Chaos DaemonsDaemonettes#29
Chaos DaemonsLord of Change#75
Chaos DaemonsNurglings#82
Chaos KnightsKnight Abominant#94
Chaos KnightsWar Dog Brigands#30
Chaos KnightsWar Dog Executioners#31
Chaos KnightsWar Dog Huntsman#77
Chaos Space MarinesAbbadon the Despoiler#50
Chaos Space MarinesHaarken Worldclaimer#41
Chaos Space MarinesKhorne Lord of Skulls#37
Dark AngelsAsmodai#16
Dark AngelsAzrael#17
Dark AngelsBelial#4
Dark AngelsDeathwing Knights#20
Dark AngelsDeathwing Terminator Squad#99
Dark AngelsLazarus#62
Dark AngelsLand Speeder Vengeance#101
Death GuardBiologus Putrifier#5
Death GuardBlightlord Terminators#10
Death GuardChaos Lord#36
Death GuardLord of Contagion#52
Death GuardTallyman#39
Death GuardMalignant Plaguecaster#71
DeathwatchCorvus Blackstar#72
DeathwatchDeathwatch Terminator Squad#112
DeathwatchDeathwatch Veterans#114
DeathwatchFortis Kill Team#116
DeathwatchIndomitor Kill Team#118
DeathwatchKill Team Cassius#120
DeathwatchProteus Killteam#57
DeathwatchSpectrus Kill Team#73
DeathwatchVeteran Bike Squad#84
DeathwatchWatch Captain Artemis#122
DeathwatchWatch Master#124
DrukhariGrotesques#45
DrukhariHaemonculus#8
DrukhariRaider#35
DrukhariScourges#7
Genestealer CultsAberants#47
Genestealer CultsHybrid Metamorphs#58
Genestealer CultsReductus Saboteur#33
Grey KnightsBrother Captain#25
Grey KnightsGrand Master#48
Grey KnightsStrike Squad#51
Imperial AgentsCallidus Assassin#9
Imperial AgentsCulexus Assassin#69
Imperial AgentsEversor Assassin#105
Imperial AgentsExaction Squad#111
Imperial AgentsImperial Navy Breachers#113
Imperial AgentsInquisitor#115
Imperial AgentsInquisitor Coteaz#117
Imperial AgentsInquisitor Eisenhorn#119
Imperial AgentsInquisitor Greyfax#121
Imperial AgentsInquisitorial Henchmen#123
Imperial AgentsInquisitor Karamazov#125
Imperial AgentsLord Inquisitor Kyria Draxus#126
Imperial AgentsRogue Trader Entourage#127
Imperial AgentsSubductor Squad#128
Imperial AgentsVigilant Squad#26
Imperial AgentsVindicare Assassin#129
Imperial AgentsVoidsmen-at-Arms#130
Imperial KnightsCanis Rex#76
Imperial KnightsArmiger Helverin#22
Imperial KnightsArmiger Warglaive#43
Imperial KnightsKnight Castellan#83
Leagues of VotannBrôkhyr Iron-master#27
Leagues of VotannBrôkhyr Thunderkyn#78
Leagues of VotannCthonian Beserks#86
Leagues of VotannSagitaur#3
Leagues of VotannÛthar the Destined#44
NecronsObelisk#11
OrksBattlewagon#34
OrksHunta Rig#28
OrksZodgrod Wortsnagga#89
Space MarinesKayvaan Shrike#23
Space MarinesMarneus Calgar#42
Space MarinesRazorback#21
Space MarinesVanguard Veteran Squad with Jump Packs#103
Space WolvesArjac Rockfist#68
Space WolvesFenrisian Wolves#91
Space WolvesWolf Guard#74
T'au EmpireBreacher Team#88
T'au EmpireDarkstrider#12
T'au EmpireKroot Carnivore Squad#19
T'au EmpirePathfinder Team#79
T'au EmpirePiranhas#107
T'au EmpireRazorshark Strike Fighter#95
T'au EmpireStealth Battlesuits#67
Thousand SonsAhriman#108
Thousand SonsAhriman on Disc of Tzeentch#109
Thousand SonsExalted Sorcerer#59
Thousand SonsMagnus the Red#49
TyranidsBarbgaunts#6
TyranidsLictor#106
TyranidsRaveners#96
TyranidsScreamer Killer#24
World EatersLord Invocatus#100
World EatersWorld Eaters Chaos Spawn#18
World EatersWorld Eaters Daemon Prince#85

Thank you for reading!

** Images in this post are from the Warhammer app, or Warhammer.com or otherwise referenced.

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Cheers!
@zakludick

Hive South Africa



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I'm sure most battlefields are probably a bit too cluttered to be able to hit something decent every turn... but man it would be so satisfying to get a solid hit.

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Absolutely. You cannot always get a shot every turn.

However, sometimes THAT is also a weapon. Forcing an opponent to move in such a way because they are trying to completely deny you a shot can also be a way of manipulating your opponent.

I usually only explain this to my opponent after the battle is done. Lol

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Ah, that's a very good point. Control of firing lanes is so important.

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Indirect fire on the Bombast helps flush out stuff in cover though.

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So many different units, I never knew existed, your doing a good job at highlighting them all.
!LUV
!PIZZA
!LOL
!HUG

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Makes me want to have 3 units of them.

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That's a proper field artillery unit! If I played Guard, I would definitely want them for anti-infantry, and this seems like a good way to field lascannons for anti-armor on the cheap point-wise.

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S14 Lascannons are a great asset to have against Knights and Land Raiders.

That D6+6 shots tho... nice!

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