Warhammer 40k - Review Library 433 - Drukhari, Talos

This is the one that you have to be afraid of! Don't get it mixed up with a Cronos!

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This is not to just regurgitating the stats and skills. I provide my own assessment of what I think of the unit and its capabilities. Often... about how to use them best... or how to kill them best!

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Back to the review!

Drukhari, Talos

10th Edition Index

While the Cronos is the pain engine that feeds off pain to give back to the Drukhari army, the Talos is equipped with more lethal weapons and uses the pain to empower itself.

They are a mere 80pts and can be fielded in a squad of two for 160pts.

Let's check its stats!

Stats

Movement 7"
Toughness 7
Save 3+/6++/5+++(armor/invul/Feel No Pain)
Wounds 7
Ld 6+
OC 2

Weapons

Weapon Loadout: Twin Splinter Cannon; 2 Macro-scalpels.

Options:

Any model in the unit can exchange their Twin Splinter Cannon for one of the following:

  • 1 Twin Drukhari haywire blasters
  • 1 Twin heat lance
  • 1 Stinger pod

Any model in the unit can exchange one of their Macro-scalpels for one of the following:

  • 1 Talos ichor injector
  • 1 twin liquifier gun

Any model in the unit can exchange one of their Macro-scalpels for one of the following:

  • 1 Chain-flails
  • 1 Talos gauntlet

Ranged Weapons

Twin Splinter Cannon

36" Range, 3 Shots, Hitting on 4+, S3, AP-1 and 2 Damage each.
Anti-Infantry 3+ (Score a Critical Wound on a 3+ against all Infantry, regardless of Toughness)
Sustained Hits 1 (Rolls of a 6 to Hit, score an additional 1 Hit)
Twin-Linked (This weapon can re-roll to Wound rolls)

Twin Heat Lance

18" Range, 1 Shot, Hitting on 4+, S14, AP-4 and D6 Damage each.
Assault (This Weapon can fired even after this model Advances)
Melta 3 (When firing a a target within its half range of 9", add 3 Damage to the weapon)
Twin-Linked (This weapon can re-roll to Wound rolls)

Stinger Pod

24" Range, 2D6 Shots, Hitting on 4+, S5, AP0 and 1 Damage each.

Twin Liquifier Gun

12" Range, D6 Shots, Hitting on Auto, S4, AP-1 and 1 Damage each.
Torrent (This weapon hits automaticall, just roll for number of shots)
Twin-Linked (This weapon can re-roll to Wound rolls)

Twin Drukhari Haywire Blaster

24" Range, 2 Shots, Hitting on 4+, S3, AP-1 and 3 Damage each.
Devastating Wounds (On a Critical Wound of a 6, this weapon does Mortal Wounds)
Anti-vehicle 4+ (This weapon scores a Critical Wound roll on a 4+ against Vehicles, regardless of the Toughness)
Twin-Linked (This weapon can re-roll to Wound rolls)

Melee Weapons

Macro-scalpel

5 Attacks, Hitting on 3+, S7, AP-1 and 2 Damage each.

Talos Ichor Injector

1 Attacks, Hitting on 3+, S7, AP-1 and 2 Damage each.
Extra Attacks (This attaack can be made alongside other weapon attacks in melee)

Chain-flails

8 Attacks, Hitting on 3+, S6, AP0 and 1 Damage each.

Talos Gauntlet

5 Attacks, Hitting on 4+, S8, AP-2 and 3 Damage each.

Abilities

Deadly Demise 1 - When this model is destroyed, roll a dice, on a 6 it explodes and causes 1 Mortal Wound to every unit within 6" of it.

Pain Engine

If this unit destroys an enemy unit, until the end of the Battle it is Empowered.

Thoughts

Its ability to become Empoered for the rest of the game is very strong. Even more so when you have two engines in one unit.

They can be equipped in many flavours, the scariest for a tank/vehicle army wound be: Talos Gauntlet, Talos Ichor Injector and Twin Heat Lance

Against a Horde army it would be: Chain-Flails, Twin Liquifier Gun, Stinger Pod

But there are many options to mix and match.

Its a light toughness for a monster but it has Feel No Pain so I would not underestimate them.

Thank you for reading!

Warhammer Review Library

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I shall leave all Army and Detachment rules here and the few Chaos Daemon datasheets I have done already:

Army Rule and Detachment Rule Reviews

FactionDetachmentReview Number
Agents of the ImperiumArmy Rule #2
AeldariArmy Rule #4
Astra MilitarumArmy Rule #1
Astra MilitarumCombined RegimentDetachment Rule #1
Astra MilitarumBridgehead StrikeDetachment Rule #2
Chaos DaemonsArmy Rule #10
Chaos DaemonsDaemonic IncursionDetachment Review 15
Chaos DaemonsBlood LegionDetachment Review 16
Chaos DaemonsLegion of ExcessDetachment Review 17
Chaos DaemonsScintillating LegionDetachment Review 18
Chaos DaemonsPlague LegionDetachment Review 19
Chaos DaemonsShadow LegionDetachment Review 20
Chaos KnightsArmy Rule #8
Chaos KnightsTratoris LanceDetachment Review #11
Chaos KnightsIconoclast FiefdomDetachment Review #12
Death GuardArmy Rule Review #6
Death GuardPlague CompanyDetachment Review #4
Death GuardFlyblown HostDetachment Review #7
Imperial KnightsArmy Rule #9
Imperial KnightsNoble LanceDetachment Review #13
Imperial KnightsQuestor ForgepactDetachment Review #14
Space MarinesArmy Rule #3
Space WolvesChampions of RussDetachment Review #9
Space WolvesChampions of FenrisDetachment Review #10
Thousand SonsArmy Rule #7
Thousand SonsCult of MagicDetachment Review #5
Thousand SonsHexwarp ThrallbandDetachment Review #8
World EatersArmy Rule #5
World EatersBerzerker WarbandDetachment Review #3
World EatersVessels of WrathDetachment Review #6


Datasheet Review list (Alphabetical)

FactionUnitReview Number
DrukhariArchon#419
DrukhariBeastmaster#420
DrukhariCourt of the Archon#421
DrukhariCronos#422
DrukhariDrazhar#423
DrukhariGrotesques#45
DrukhariHaemonculus#8
DrukhariHellions#424
DrukhariIncubi#425
DrukhariKabalite Warriors#426
DrukhariLelith Hesperax#427
DrukhariMandrakes#428
DrukhariRaider#35
DrukhariRavager#429
DrukhariRazorwing Jetfighter#430
DrukhariReavers#431
DrukhariScourges#7
DrukhariSuccubus#432

Thank you for reading!

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@zakludick

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