Warhammer 40k - Review Library 368 - Imperial Knights, Knight Valiant
He's set to Harpoon your monsters!
*Image from Warhammer.com
Hello everyone! Zak Ludick here from Cape Town, South Africa and this is a Warhammer 40k - Datasheet Review post!
What is it all about? It is not there to just give a stat. It is there to give MY review of the unit in the game of Warhammer 40,000
The last of the Indexes! A new challenge!
Right, I am finally ahead and by my best estimations as I explained in this Post, I should be able to keep ahead of the release curve and get the remainder of the Indexes reviewed before those Codex releases.
So I embark on a new challenge. I have calculated that there are roughly 148 reviews to do. I have chosen my frequency and have given myself 96 days to review them all. That means that I am aiming at Day 96 being the 21st of July 2025!
Today is Day 10/96.
I have reviewed 15/148.
Time elapsed: 10.41%
Review Completion: 10.13%
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At the current count I am paying off some hobby debts. I still have $236 to pay off!
Every bit counts!
Back to the review!
Imperial Knights, Knight Valiant
10th Edition Index
The Knight Valiant is the alternative to playing the more long ranged Knight Castellan. They both have a larger chassis than the other big knights on the list and are the biggest... until you go for the stuff that are part of the Imperial armor list.
He has a massive Harpoon that wrecks most Monsters and Vehicles easily!
Let's check its stats and abilities!
Stats
Movement 8"
Toughness 13
Save 3+/5++(invul against ranged only) (armor/invul/Feel No Pain)
Wounds 24
Ld 6+
OC 10
Weapons
Standard weapons: Conflagration Cannon, Thundercoil Harpoon, 2x Shieldbreaker Missile Launchers, 2x Twin Meltaguns, 1x Twin Siegebreaker Cannon
This model can exchange the 2 Shieldbreaker and 1x Siegebreaker for 2x Siegebreaker and 1x Shieldbreaker.
Ranged Weapons
Conflagration Cannon
18" Range, 3D6 Shots, Hitting on Auto, S8, AP-1 and 2 Damage each.
Torrent (This attack hits automatically, just roll for the number of shots)
Ignores Cover (Enemies cannot get Benefit of Cover against this attack!)
Thundercoil Harpoon
18" Range, 1 Shot, Hitting on 2+, S24, AP-6 and 12 Damage each.
Anti-Monster 4+ / Anti-vehicle 4+ (Scores a Critical Wound on a Monster or a Vehicle regardless of Toughness on a roll 4+)
Devastating Wounds (On a Critical Wound of 6+, causes Mortal Wounds)
Twin Siegebreaker Cannon
36" Range, D6 Shots, Hitting on 3+, S6, AP0 and 1 Damage each.
Blast (Add 1 to the attacks for every 5 enemy models in the target unit, rounding down)
Twin Linked (This weapon can re-roll the Wound Roll)
Twin Meltagun
12" Range, 1 Shot, Hitting on 3+, S9, AP-4 and D6 Damage each.
Melta 2 (When this weapon is fired from half range of 6", add 2 to the damage)
Twin Linked (This weapon can re-roll the Wound Roll)
Shieldbreaker Missile Launcher
72" Range, 1 Shot, Hitting on 3+, S12, AP-6 and D6+1 Damage each.
Anti-Titanic 4+ (Scores a Critical Wound on a Titanic model regardless of Toughness on a roll 4+)
Devastating Wounds (On a Critical Wound of 6+, causes Mortal Wounds)
Melee Weapons
Titanic Feet
4 Attacks, Hitting on 4+, S8, AP-1 and 2 Damage each.
Abilities
Deadly Demise D6+2 (When this model is destroyed, roll a dice to see if it explodes. On a 6 it does so, dealing D6+2 damage to every unit within 6" of this model)
Overwhelming Firestorm
After this model has fired its weapons, choose one unit that was hit by one of those attacks. That unit must take a Battle-Shock test.
Ion Aegis
While a friendly Armiger is within 6" of this model, that Armiger gets Benefit of Cover.
Thoughts
This is a big boy! The Shieldbreaker missiles are really the only threat at far. Then it needs to come close (18") and then all hell breaks loose!
That Thundercoil cannon! It is a 1-shot kill on a Screamer-killer!
That makes 10 Imperial Knight Datasheets Reviewed putting them on 90.90% Completed! The total of the remaining Index reviews is now 133.
Thank you for reading!
Warhammer Review Library
Link Container Post: Warhammer 40k Links Container Post! 26/03/2025
I shall leave Army and Detachment rules here as well as The Space Wolves Datasheets I did before.
Army Rule and Detachment Rule Reviews
Faction | Detachment | Review Number |
---|---|---|
Agents of the Imperium | Army Rule #2 | |
Aeldari | Army Rule #4 | |
Astra Militarum | Army Rule #1 | |
Astra Militarum | Combined Regiment | Detachment Rule #1 |
Astra Militarum | Bridgehead Strike | Detachment Rule #2 |
Chaos Knights | Army Rule #8 | |
Chaos Knights | Tratoris Lance | Detachment Review 11 |
Chaos Knights | Iconoclast Fiefdom | Detachment Review 12 |
Death Guard | Army Rule Review #6 | |
Death Guard | Plague Company | Detachment Review #4 |
Death Guard | Flyblown Host | Detachment Review #7 |
Space Marines | Army Rule #3 | |
Space Wolves | Champions of Russ | Detachment Review #9 |
Space Wolves | Champions of Fenris | Detachment Review #10 |
Thousand Sons | Army Rule #7 | |
Thousand Sons | Cult of Magic | Detachment Review #5 |
Thousand Sons | Hexwarp Thrallband | Detachment Review #8 |
World Eaters | Army Rule #5 | |
World Eaters | Berzerker Warband | Detachment Review #3 |
World Eaters | Vessels of Wrath | Detachment Review #6 |
Datasheet Review list (Alphabetical)
Faction | Unit | Review Number |
---|---|---|
Chaos Knights | Knight Abominant | #94 |
Chaos Knights | Knight Desecrator | #357 |
Chaos Knights | Knight Despoiler | #358 |
Chaos Knights | Knight Rampager | #359 |
Chaos Knights | Knight Tyrant | #360 |
Chaos Knights | War Dog Brigands | #30 |
Chaos Knights | War Dog Executioners | #31 |
Chaos Knights | War Dog Huntsman | #77 |
Chaos Knights | War Dog Karnivore | #361 |
Chaos Knights | War Dog Stalker | #362 |
Imperial Knights | Knight Crusader | #363 |
Imperial Knights | Knight Errant | #364 |
Imperial Knights | Knight Gallant | #365 |
Imperial Knights | Knight Paladin | #366 |
Imperial Knights | Knight Preceptor | #367 |
Thank you for reading!
** Images in this post are from the Warhammer app, or Warhammer.com or otherwise referenced.
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Come get MOONed!
He is ranged but not ranged🤔
Short ranged heavy.
I would rather play Castellan but it IS funny when he goes: 2+, 2+, ok, your full wound Screamer-Killer is dead.
wow. Can't allow this thing to come close
Imagine a harpoon slamming into a Hammer head?