Explaining about EGO and making it stay at 0%
![](https://images.hive.blog/768x0/https://img.inleo.io/DQmUEx47vxa8E7FP4DNhbuEF8ePJAXVCfpSf7txYLzgsMSC/Rising.png)
After reaching my goal of 200,000 Fans in Rising Star Game, my EGO increased a lot and recently my focus was on Music Lessons so that I could gain Skill and get my EGO back to 0%.
Today I finally managed to get my EGO back to 0% and this is important because the lower my EGO is, the higher my STARBITS gains will be in missions.
How does EGO work?
EGO is one of the stats in Rising Star Game that no player will want to have because, as I mentioned before, it affects the STARBITS gain in missions, so the ideal is to always leave it at 0% so that you can maximize your STARBITS gains.
To get your EGO to 0% is very simple, the player just needs to have an EGO number lower than their Skill number.
EGO is the sum of the number of Fans + the number of EGO from the missions (each mission in Rising Star Game gives the player a certain amount of EGO after being completed).
![](https://images.hive.blog/768x0/https://img.inleo.io/DQmdQSsMiQwCMbiNypgx6xQMsqTyvCevhCRMyec5kJvqx4E/r1.png)
Rising Star Game provides all the information so you don't need to do any calculations, you can see the EGO bar next to the energy bar and when you hover over this bar you will find the total amount of EGO you have and also the EGO percentage.
Basically all you need to do is make the Skill number greater than the total number of EGO, by doing this the EGO will be at 0% and your rewards in STARBITS will be the maximum you can earn with your current amount of Fans.
To gain Skill the player has 2 options:
Obtain cards that give Skill.
Take Music Lessons to gain Skill.
The option of obtaining cards to gain Skill is not the best because the cards also give Fans, so you will need to obtain cards that have a higher amount of Skill than the amount of Fans to be able to reduce your EGO and in my opinion this is not advantageous because obtaining the maximum number of Fans in the cards should be the priority since the player can easily obtain Skill in the Music Lessons by paying a small amount in STARPRO.
![](https://images.hive.blog/768x0/https://img.inleo.io/DQmNtW4thysFksHbX7VyicJ43mTfc7ZK9DEU8oUrC81G9tN/r2.png)
Currently my Skill gain in the Guitar Lesson is 2.428 Skill. To start the Guitar Lesson I only need to pay 0.0017 STARPRO and it takes 60 minutes to complete, so gaining Skill in Rising Star Game is an easy and cheap task. That is why prioritizing Fans when obtaining cards is the best decision.
To increase Skill gains in Music Lessons the player needs to increase the specific amount of instruments in the Music Lesson he wants to complete. In my case I chose to prioritize the Guitar Lesson and to increase my Skill gain in it I just need to increase the amount of Guitars in my collection.
![](https://images.hive.blog/768x0/https://img.inleo.io/DQmfRFUkUzWu8jiFkBpbRJLvDpbEEzEhZjgVC5dySJvTYNv/r3.png)
Now that I have surpassed 200,000 Fans in Rising Star Game I have decided to increase my Fan count to 250,000 Fans this month, so to reach this goal I will need 46,037 more Fans.
Posted Using INLEO
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