Burn Your Enemies

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Vamos corrigir isso. Abaixo está a tradução correta, mantendo a sequência de palavras na mesma ordem para palavras em negrito seguidas de links.
Since my guild advanced to Tier 5, the Brawls have become increasingly difficult, with extremely skilled opponents and maximized cards. This has become my new big challenge in Splinterlands and also a new motivation to improve my skills and my collection, aiming to achieve a better Win Rate in these battles.
It hasn't been easy, but at least I've managed to secure a minimum of one win in every Brawl I've participated in (my best result so far was 3/5), but I want to improve this performance and maintain a consistency of at least 50% in the battles. There are still 2 matches pending this week, so there is hope to reach this goal.

In the match I managed to win so far, I let the Fire element shine by choosing one of the best summoners in the game to form an extremely aggressive team with the Opportunity
duo Serpentine Spy and Fina Voxom to clear the opponents. The opponent tried to build a more defensive composition, but I believe their choices were not very interesting.

The Cerberus in the last position greatly reduced the offensive power of the enemy team, especially considering that at this level it does not have the Retaliate ability which could mitigate this issue. Furthermore, the Horny Toad was placed in the wrong position, being one less source of damage. The composition itself is not bad, but several changes in positioning would need to be made to make it more effective.
Starting with Krash Wanderford or Imp Bowman in the last position to dodge enemy attacks, while Cerberus would operate on the front line performing its offensive and defensive role, and the Toad would provide support with its Reach ability in the second position. The result would be as follows:

However, even if the opponent made all the suggested changes, unfortunately for them, my team's combo would still be able to win this match, after all, it's hard to deal with a Magnor with Enrage causing adjacent damage with Blast
, besides the two opportunists ready to wreak havoc on the opponent's backline.
Now I just need to replicate this performance in the other matches 🤣 and continue striving for a more satisfying Win Rate. In a few hours, we will have the results of the last matches and see if this time I can reach this goal in Splinterlands!
Thank you so much to everyone who read this far, I hope you enjoyed it. If you like my content, I ask you to send your vote on the post and follow my profile so you can read future posts.




Desde que a minha guild avançou para o Tier 5 as Brawls têm se tornado cada vez mais difíceis, com oponentes extremamente habilidosos e com cartas maximizadas. Este se tornou meu novo grande desafio no Splinterlands e também uma nova motivação para aprimorar minhas habilidades e minha coleção, visando alcançar um melhor Win Rate nessas batalhas.
Não está sendo fácil mas pelo menos consegui conquistar no mínimo uma vitória em cada Brawl que já participei (meu melhor resultado até o momento foi 3/5), mas quero melhorar essa performance e manter uma constância de pelo menos 50% nas batalhas. Ainda falta o resultado de 2 partidas nessa semana, então há esperanças de alcançar esse objetivo.

Na partida que consegui vencer até o momento eu deixei o elemento Fogo brilhar escolhendo um dos melhores invocadores do jogo para compor um time extremamente agressivo com a dupla de Opportunity
Serpentine Spy e Fina Voxom para fazer a limpa nos oponentes. Já o adversário tentou montar uma composição mais defensiva, porém acredito que suas escolhas não foram muito interessantes.

O Cerberus na última posição diminui bastante a ofensividade do time inimigo, principalmente considerando que nesse level ele não possui a habilidade Retaliate que poderia amenizar esse problema. Além disso o Horny Toad foi colocado na posição incorreta, sendo menos uma fonte de dano. A composição em si não é ruim mas precisariam ser feitas várias alterações no posicionamento para torná-la mais efetiva.
Começando pelo Krash Wanderford ou o Imp Bowman na última posição para se esquivarem dos ataques inimigos, enquanto o Cerberus atuaria na linha de frente executando seu papel ofensivo e defensivo e o Toad prestaria apoio com seu Reach na segunda posição. O resultado ficaria assim:

Porém, mesmo se o oponente realizasse todas as alterações sugeridas, infelizmente para ele o combo do meu time ainda conseguiria vencer esse confronto, afinal é difícil lidar contra um Magnor com Enrage causando dano adjacente com Blast
, além dos dois oportunistas que estavam prontos para fazer um grande estrago na linha de trás do adversário.
Agora eu só preciso conseguir replicar esse desempenho nas demais partidas 🤣 e continuar em busca de um Win Rate mais satisfatório. Em poucas horas teremos os resultados das últimas partidas e veremos se dessa vez conseguirei atingir essa meta no Splinterlands!
Muito obrigado a todos que leram até aqui, espero que tenham gostado. Se vocês curtirem meus conteúdos, peço que deixem o seu voto na postagem e sigam o meu perfil para poderem acompanhar as futuras postagens.


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The blast would have even destroyed the opponent no matter the form of protection they had, it was a carefully thought out one-sided game, and it was a good victory.
Are you looking for Tier 5 brawl guild? THE GUILD OF NEOXIAN looking for brawl players who have good win ratio on brawls. If you are interested then join our Discord & Let our Guild officer
xawi
know that you are interested for guild brawl participation and Also Don't Forgot to Checkout our BDVoter Daily Hive Showcase & Participate into our Daily giveaway to win various prize. Best of Luck 😉@tipu curate
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Keep up the good work. 👏🎵
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