Exploring some cool melee attack monsters of the light element

I have always been a big fan of the light element. I believe that the monsters of the light element are unique. There are quite a lot of monsters belonging to this element that can hold their own in battle, but the melee attack monsters are fascinating. With stats that are typical of any powerful entity, these monsters are the type anyone would want to have in their line up. Let's take a look at some of the cool ones.


Marisol Contuma

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When you want to pick a melee attack card, especially one that would occupy the first position, you want to pick one with a massive attack power. This is such a card. It has an attack power of 4, so the damage it causes to the enemy team with each strike is outstanding. In addition to that, this is a super fast monster as it has a speed of 5.

This monster also has 4 armors, combined with an impressive health of 8. The cards costs 9 mana

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One interesting thing about Marisol Contuma is that it has the reach ability, which makes it able to also attack from the second position. This gives it versatility in battle in terms of position. Furthermore, it also has the bloodlust ability in this level, so when it eliminates an enemy unit, it adds +1 to all of its stats. That's incredible.

By level 4, it adds the inspire ability, hence it adds +1 melee attack to all units of the same team. At level 6, it gets the trample ability, so when it takes out an enemy unit, it immediately performs another attack on the next enemy unit.


Corsair Bosun

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Another melee attack card with high attack power. It's attack power is 4, which is impressive, of course. This monster has an abundance of armor and health. It has 5 armors and a health of 6, so this is enough to shield it from all kinds of attack and keep it in battle for a while. It also has a speed of 3 which is excellent. The mana cost for this card is 10 mana

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Corsair Bosun also has the reach ability at level 1, and that means it can as well attack from the second position in battle. It also has the reflection shield ability at this level, so it doesn't take damage from thorns, magic reflect, return fire or blast.

By level 5, it adds the cleanse ability, thus making it able to remove every negative status effect on the unit occupying the first position on the same team.


Drybone Barbarian

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This fierce beast has monstrous stats. With a melee attack power of up to 4, it can decimate any unit that gets in its way, and with a health of 10, it can stay long enough to cause enough decimation to the enemy team. It has a speed of 2, which is good enough.

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At level 1, it has the enrage ability, giving it a fifty percent extra melee attack and speed when it is not at maximum health.

By level 5, it also has the retaliate ability. So when it comes under a melee attack, it immediately attacks the attacking unit.

At level 9, it adds the knock out ability, so it does double damage when it attacks a stunned enemy


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