Exploring amazing melee attack monsters of the fire element

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(Edited)

Melee attack monsters are unique. They don't usually go the distance, except they have the reach ability. This is why melee attack cards are preferred mostly in the first position in battle, or perhaps the second.

There are so many amazing melee attack monster, and the fire element has a wide variety of them. I will be presenting to you some incredible melee attack monsters of the fire element.


Chimney Wallstop

Chimney Wallstop is, in my opinion, the typical melee attack card for the tank position. It has an impressive health of 8 and 3 armors. Those are massive. What this means, of course, is that it would take a long while to eliminate this monster from battle, since it has a rich health and enough armors, especially since it would mostly occupy the tank position where it would come under heavy attack.

In addition to all of these, its melee attack is up to power 5. That is incredible. So in one strike, this monster can wipe out the health of some enemy units or diminish it greatly. However, it is slow, as it has a speed of 1. This card costs 11 mana, and is totally worth it.

Chimney Wallstop has the reach ability at level 1. This ability lets it launch attacks from the second position in battle. It also has another cool ability at this level, the bloodlust ability, which lets it add +1 to all of its stats when it kills a unit. By level 5, it adds the repair ability, which lets it restore the armor of allied units. But level 9, it gets the strengthen ability, enabling it increase the health of allied units by 1.


Grum Flameblade

This monster is another one suitable for the tank position. It has a massive melee attack power of 4. It also has 5 armors and a health of 10. This lets it stay long enough to cause damage. It is also slow, having a speed of 1. The mana cost for this card is 11 mana.

At level 1, Grum Flameblade has the bloodlust ability. It also has the void armor ability at level 1, making magic attacks hit its armor before touching its health. By level 3, it adds the void ability and the Giant killer ability. The void ability reduces the damage it suffers form magic attacks by half. The giant killer ability let's it give double damage units with mana cost of 10 and above.


Forgotten One

This monster has a melee attack power of 4 as well. This fierce monster also has 4 armors and a health of 8. Incredible stats indeed. It's also has a moderate speed of 2.

Forgotten one has the immunity ability at level 1, which makes it immune to every negative status effect in battle.

At level 3, it adds the retaliate ability, which give it half a chance of quickly attacking a unit that strikes it first with a melee attack. It also gets the piercing ability at level 5.


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