Splinterlands SlumLord Land Progress Report November 2024!

So Splinterlands seems to have bottomed out after something of a turbulent time of late, but land has carried on bimbling along in the background all that time.

Not that much is happening in my region, as I share it with a few people who must have most of their assets vested elsewhere in Praetoria.

Still some progress has been made on the land front...

Overall production figures...

Screenshot 2024-11-07 at 08.11.11.png

So in summary that is...

  • 10.5 SPS per hour
  • 40.5 research per hour
  • 9K grain per hour.

Although the later is slightly moot as that's just what I require to harvest the previous two!

On the pure mercenary money side of things, that's $2.25 worth of SPS a day, or nearly $70 a month, which I guess is still reasonable, given that I do absolutely nothing to 'earn' that money!

the state of Yorric Dale....

300 plots either productive or in production.

This is basically me and then a couple of other people who are seriously developing and the rest made up of odds and sods.

Screenshot 2024-11-07 at 08.12.07.png

Looks like there's about 4 tracts which are going to remain almost entirely undeveloped for a while, probably until the market picks up and the holders choose to sell them. Or develop them, but I think the former is more likely!

Next steps...

I'm in agreement with @slobberchops that grain could become more in demand once Grain 2.0 goes live, so I am going to swap some of my research out for grain.

One simply doesn't know what those research points will be useful for, whereas grain is more of a certainty!

I've had a lot of resources in research for the past year or so (or hang on is getting on for two years now....?) and I think I've got enough - it's been rational with the double bonus on production to put higher PP monsters there, but time to tone it down now I think and start stacking a little Grain, I may even pool some with DEC too.

I won't be adding any more DEC to my land for now, I'm at 2.5M which I feel is just plenty!

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I'm in agreement with @slobberchops that grain could become more in demand once Grain 2.0 goes live, so I am going to swap some of my research out for grain.

There's going to be FAMINE, it will happen!

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Some nice production numbers it's going to really level up and start getting a little crazy with land 1.75. My thoughts are though if there's not enough reward incentive for building buildings and managing those buildings I question if it will really take off or not. Going to be interesting to see how that all plays out.

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