Goblin Psychic – My Core Strategy Card for Winning Battles with the Earth Team !
Hello
Splinterlands Lovers !

Today you will find a card in my card collection from my Splinterlands ID - Nexo0702 which is from the earth team. Which helps me a lot in helping my team win the battle. Today I will tell you something special about this card, why this card is very good and why you should buy it. In which position you keep this card, this card can play the battle very well and can make you win the battle. It is important for us to understand which card should be at which place and what ability should that card have so that we can win the battle. So today I will tell you about this card. The name of this card is -Goblin Psychic. This card is a common card of earth unit but this card does not work like its name, if you understand this card then this card works like a legendary card.
CARD SOME INFO-

The name of this card is - Goblin Psychic. I have this card of 4 level, you can level up the card according to the photo I have sent here. This card has a bubble attack power which attacks the health of the team directly in front of it. Most bubble attacks are successful. This card has 2 abilities which I will tell you about right now. The mana cost of this card is also low if you are playing wild mode and if you are playing battle with earth team then you can play a battle strategy with this card and you will get good results. Here this is the 6 mana cost of the card.
Tank Heal Ability !

The name of the ability that I have shown you in the photo here is - Tank Heal Ability. Tank Heal is a healing ability that heals the first position unit on your team every round. Here you should remember that in every round he gets back 1/3 of his maximum health. When you are taking this card in the team, then keep this card in the 4-5 position. Because you do not have to let this card die because this card increases the health of your first monster, so if you place this card at 4-5 position, then this card will not die quickly, which means the attacks on it will be less, which increases your chances of winning the battle. This card is available only if Affliction is on Tank. Then he will not be able to increase health. Let me tell you this. Let me tell you what affliction is.
Affliction Ability !

The photo I have shown you here is the name of this ability - Affliction Ability. This ability is very good, meaning it works against tank heal ability. In this ability, when your unit makes a successful attack, there is a 50% chance that the unit in front will be affected with Afflicted status. This is because Afflicted Ability will not apply every time, but as the attack increases, the effect of this Ability will be visible. Afflicted means the unit on which Afflicted is applied. It cannot be healed in any way. This ability will be useful to you when the opposite team has more healing enhancing cards. Therefore, this ability of this card is very powerful. For this reason I like this card more in the earth team.
Conclusion
This card can help you win the battle in two ways. On one hand, this will help you increase the healing of your team. Due to which the heel of your monster will increase, he can fight more time against the front team. This is a good option for us to win the battle. Secondly, this card has Affliction ability, in which if the team in front is more dependent on healing ability, then this ability can work very well there. And the mana cost of this card is only 6. The cards that are coming now have a higher cost. Here you should remember that this card is Common but its function is like Legendary. That's why I take this card in every battle. So that I can win this battle.
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