Hamster Kombat, Tapswap, others- a tale of slaves and their paymaster. What to expect

Hamster Kombat, Tapswap, others- a tale of slaves and their paymaster. What to expect

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Telegram experienced an explosion of users after the launch of #notcoin. So many people who happened to join telegram did that after many people had cashed out of notcoin Airdrop. I join the Tap2Earn game on Telegram as a result of the massive earnings from #notcoin miners. The popularity of #Tapswap as well as #Hamster came as a result of this, hence many people flocked into the game to cash out in a short time. Not long after, their hope began to be dashed as a result of so many factors. I have given up on the likes of Tapswap and Hamster.

As I stated earlier so many people jumped into anything tapping thinking that the results would be like that of the notcoin. You will agree with me that thousands of people who jumped into the tapping game are gradually losing hope while lots of them have given up already. Hamster, for example, laid much emphasis on users accumulating their profit per hour in the game, and after a while, more features kept coming on and people started becoming tired. Currently, more games have been added to the platform to get more keys of which they stated that the keys will play an important role in the Airdrop allocation.

With all of these happenings, so many people still believe that in the end, they might gain from the Airdrop, this activity is however likened to a tale of slaves and their paymaster. The users are the slaves like the hamster officials are the slave masters. As a slave, your master dictates your activities with a promise to pay you at the end of the day. And if you fail to follow the rules given to you by your master, he has the power to reduce your wage or fail to pay you at the end of the day.

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It's so unfortunate that most of these projects operate this way. Some of them are not honest in their promises, always taking advantage of the community and in the end, they will come up with tasks that will be difficult to be undertaken by the majority of the community. I see this issue as deliberate so that the majority of the people should be ruled out of the game.

I suggest that there should be a means of dealing with projects that have in one way or the other taken advantage of their users so that others can learn from it. It amounts to gross injustice for people to spend their time and resources on a project with the hope of getting gains only to be disappointed at the end of the day. Any project that bends the rules other than the one given at the beginning is likely to flop. Some projects began as tapping to earn, and over time, they modified it to something else, like, the number of invites and others. This ought not to be so.

It is high time people came to the understanding that not all Airdrops will pay. Some are means to enrich the project owners and sponsors even to the detriment of the users. Hence, much premium should not be paid to Airdrops but rather to web3 projects that have value to offer to users.

Posted Using InLeo Alpha



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