Splinterlands Battle Mage - Going The Distance
Hello Splinterfans!
This week we have the new Battle Mage Secrets weekly challenge with the ruleset Going The Distance.
Going The Distance is a great ruleset with many possibilities to play, preferrably you would want to play the awesome Riftwatchers summoner Ilthain.
With Going The Distance, you can only play ranged attack monsters. For this very ruleset type, I have bought myself the very handy War Chang monster who can play in the tank position.
In today's battle, I have the choice of buffing my attack with Sloan or defbuffing my opponent with Quix the Devious. I opt for Devious this time. We also have the ruleset Little League to mix things up abit.
My Team
This is a high-mana battle with also Little League ruleset, so the choice of monsters is limited.
Summoner/ Monster | Reason |
---|---|
Quix the Devious | Ranged attack debuff |
Venari Marksrat | Ranged attack |
Angelic Mandarin | Ranged attack |
Xenith Archer | Ranged attack |
Naga Assassin | Ranged attack |
Merdhampir | Ranged attack |
Kulu Swimhunter | Ranged attack |
My opponents
Summoner/ Monster | |
---|---|
General Sloan | |
Tower Griffin | |
Venari Marksrat | |
Thunderbird | |
Venari Crystalsmith | |
Halfling Alchemist | |
Herbalist |
The rules for the battle are:
Little League | Only Monsters & Summoners that cost 4 Mana or less may be used in battles. |
Going The Distance | Only Monsters with Ranged attack may be used in battles. |
Healed Out | All healing abilities are removed from Monsters and Summoners. |
Battle
Watch the Battle on Splinterlands
or youtube:
ROUND 1 - Venari Marksrat vs. Tower Griffin
As hoped for, my opponent has gone for the Sloan ranged attack buff and my Quix debuff will reduce his buff plus I get extra speed on my attack. Very often, I like to play Sloan, but often get debuffed. It often pays to debuff your opponent rather than buff yourself.
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The answer is not even the first round, but he takes some damage for the team and Angelic Mandarin with a decent health score takes his place. In the meantime, my opponent has lost 2 monsters already.
ROUND 2 & 3
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In round 3 though, things are looking bleak for my opponent as Thunderbird and Venari Crystalsmith both fall and up steps Halfling Alchemist into the tank position.
ROUND 4
At round 4, the writing is on the wall as Halfling Alchemist and Herbalist both fall rapidly with their low health scores. They are no match for my strong ranged attack.
Summary:
With the Going The Distance ruleset, usually you want to play a debuff of the ranged attack like with Quix or Ilthain. Going the Sloan option doesn't very often pay off for me unless there is no way to debuff him.
Quix the Devious is a great legendary summoner to use when you don't have Ilthain and combined with War Chang up front, can really surprise your opponents.
How do you play the Going The Distance ruleset?
Thanks for reading.
Credits:
The title image was created in Canva with images from IppikiOokami / Pixabay
Screenshots and characters are taken from Splinterlands.
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Those ranged only and magic only battles have really been killer for me. I don't have the Gold Foil cards to support most of them. I have some vampire magic cards in the death splinter that usually play out well, but it is always a crap shoot.
I can imagine, especially at a higher level than bronze!! And when land1.5 is here, GFs are gonna vanish big time! lol
Yeah, that is a good point. I need to get some purchased I think. I wonder what the cheapest one on the market is right now.
The Rare Life Summoner Ilthain and the Legendary Water Summoner Lir Deepswimmer very often perform very well in #Splinterlands Battles with the Going the Distance Rule. 😎
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She is stunning.
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My tests of Lir Deepswimmer were not so good though :(
There are some Battles with the Going the Distance Rule where Lir Deepswimmer doesn't perform very well, and some examples are those Battles with low Mana Caps and those with the Broken Armor Rule. 🤓
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Yeah that is good to know! LOL
In those types of Battles, Ilthain is usually a better Summoner to use. 🤓
There are 3 Life Splinter Monsters which have the Headwinds Ability (which will reduce all opponent Monsters' Ranged Attack by 1), which are the Legendary Runemancer Atuat, Epic Light Elemental (at Level 4), and Common Warrior of Peace (at Level 6). 😏
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All in the light deck too...
There isn't any Monster on the Neutral Splinter with the Headwinds Ability. 🤯😅
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In the real life. I keep my distance from Splinterlands since months, because Splinterlands became too hard to play I do not even know how many months ago. I play other games. For example League of Legends: Wild Rift, and interactive text-based games.
It can be tough playing against the bots. I like League of Legends though, I wish I would play it more often.
Thanks for sharing! - @alokkumar121
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Thanks for your support team.
Hi, I like "Quix the Devious", reducing speed and ranged attack is very useful.👍👍👍
Thanks,Quix is a great summoner!