SPLINTERLANDS COMMUNITY ENGAGEMENT CHALLENGE - BATTLEFIELD BREAKTHROUGHS

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(Edited)

Hello Splinterland Warriors!

How are you all? I hope you are blessed and well. In today's post, I'll share a ranked battle for the Community Engagement Challenge, in which i am participating as i missed participation in the social media challenge so will surely participate in the weekly engaement challenge.

THEME: BATTLEFIELD BREAKDOWNS

BATTLE WITH RULSET

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BATTLE LINK

BATTLE LINE UP

Summoner

  • Alric Stormbringer

Monsters

  • The Kraken
  • Prismatic Energy
  • Captain Ghost
  • Venari Wavesmith
  • Ruler of The Sea
  • Elven Mystic

The theme of this week's challenge is that a battlefield breakthrough means learning something new from your battles, as this is helpful for the new players to learn something new, and also for the old player, they can share their thoughts on the battle victory, so i am going to share all the cards' positions one by one, that how my team survived and won this battle by beating the lux Vega a legendary neutral max level monsters.

Alric Stormbringer

Sometimes luck is on your side, but it is true that you need a strong lineup to defeat your enemy, as here you can see that i have a summoner from the beta edition i bought during the early days of my SL joining and still have that i am using in my battles, but beating a max level legendary summoner with level 5 summoner is something inetresting that you can watch the battle above. However, this is a rare summoner that adds +1 magic to all friendly monsters, costing only 3 mana to give more mana to its friendly team.

RULESETS




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There were three rule sets available, and most of the time, now you are getting 2 or 3 rule sets for battle, while the three Splinters allowed for playing to choose cards from the earth, water, and dragon family, so the water splinter was a better option

  • Thick Skinned
  • Now you See Me
  • Healed out



Here you can see a legendary monster from the rewards set, which i got long ago from the rewards of the daily quest and from the season-end rewards. I was thinking that these are useless cards for me because i was not getting the gold foil legendary cards, which were quite expensive. Hence, these regular foil legendary cards were not awesome to me, but now i understand that those cards are better than the current rewards system because even a common reward card has some value in the market, but now you need to pay for unbinding and then selling it to the market, which does not help you to earn but you will get your money back that you spent on unbinding. However, come to the point that this is a taunt ability card and as the ruleset was shielded, camouflage, and healdout so this card was the main target and there were no melee monsters in the enemy team so did not worked its shield ability from the ruleset and killed soon.

In the 2nd Position, the great prismatic energy is used, which has the reflection ability by birth to reflect the magic damage to the enemy monsters, and it has a void ability that will reduce 50% magic damage for this card so the enemy team used all the monsters from magic family and this card has the reflection ability while getting less damage so reflection worked well to give damage back while using one silence monster and void ability reduces damage for this card which stayed for a long time and gave damage back in return while due to camfoulage ruleset all monsters attacking on this card which performed very well and increased the chances of victory.

The third position is for the Captain ghost, which is also a reward card from the recent edition and has some great abilities and strong magic damage. You can see that this card gives 4 damage to the enemy monsters, as it has two abilities,, Oppress and Afflictio,n that work great all the time, and here in the first enemy monster which has no attack so Oppress will work on it to give double damage to that monster which has no attack and it worked well while there is no need of affliction because the ruleset healed out already removed the healing ability from all monsters.

Venari Wave Smith is also a reward card from the recent edition that can be sold in the market without unbinding. After the Chaos Legion edition, the reward cards are soulbound. You need to unbind those cards to sell in the market, so here you can see that this card has the protection ability to protect its friendly monsters and has the dispel ability, while the dispel worked well here to remove the positive status from the enemy monster and back to normal position, while the protection works all the time, especially when there are monsters from ranged attack and melee attack.

Ruler of the sea is a legendary monster from the beta edition, and this was my favorite card, which i got as a gift from one of my friends. This card has the magic blast ability, which was the strongest card of its own time, and still using this card in my battles works great. Well, the blast ability from this card worked here by giving damage to the enemy adjacent monster, which reduces its health each round, so always try to use these cards in the magic summoner to get extra damage from this summoner.

Well, the enemy team uses a great lineup by using all monsters from the magic attack in the Max Lux Vega legendary card, but this did not help because we used a neutral rare card, which reduces -1 magic attack so all the enemy monster loses -1 magic due to elven mystic monster and the summoner did not helped them out in terms of attack it only increased +1 health, +1 speed, +1 Armor to enemy monster but not the damage.

However, always using a summoner that helps its monster in terms of damage and protection, especially, and i have seen a card in the enemy team which i already have, which has the burning ability that gives damage to adjacent and other friendly monsters, so due to that monster, the enemy team loses health in a few rounds so that was a big mistake by the enmey team which gave them a loss.

All images are from the Splinterlands website

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Thanks for visiting my Blog

Best Regards @moeenali



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