RE: Serfdom & Sorcery #10 - Journey to the Throne
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That hesitation makes sense. Turning farms into NFTs changes the game entirely—economics, ownership, and player incentives all shift. If Phase A already mapquest driving directions feels chaotic, adding tradable assets too early could amplify imbalance. Feels like something that only works once the core systems are stable and proven, not while foundations are still settling.
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