Splinterlands | WARWALL JUGGERNAUT loves to flaunt his Stats

avatar
(Edited)

Copy of up (27).jpg


Hello Splinterlands fam!

I guess all of you are doing well in life and enjoying a beautiful and energetic day with your loved ones. Now, if you are reading it, most probably you are already a player of this awesome strategy card game that they call Splinterlands. If you have been wondering in this wild crypto world for a while, you must have come across many chains and projects and probably have burned your hands sometimes too, but while most of the other crypto projects are failing to meet their goal, the team behind this gaming project doesn't stop at all from creating new updates and enhancing the gameplay and system to keep us hooked. Anyway, looking at the Season clock, we have only around 4 days and 19 hours left in hand, before this ranked season meets its end. So, whatever goal you have set for yourself in this ongoing season, whether it is to rush for a certain league tier or to claim a glorious spot in the top champion leaderboard, I hope that you are working tirelessly on it and wish you reach there faster this time.


image.png


Now, talking about myself, as I have already shared in my previous posts, I have just recently started playing the newly introduced mode in the game, the Frontier mode. It is a completely free-to-play mode, where you don't need to spend even a dime to buy cards or SPS, you can just start playing without any monetary obstacle and earn rewards in the form of cards, which are sellable on the card market. I have been playing the frontier mode for the last 2 seasons and about to rock-n-roll in this fresh one that just started yesterday. Till now, I am able to build a decent bronze level collection of foundation cards, all of which I won for free by simply playing the campaign mode at first and then playing and completing the daily reward missions in the frontier mode. So far, I have been able to upgrade 8 cards from their base level to level 2. Now gladly, one of them was the Fire summoner card, so I can actually use a bunch of those upgraded level 2 monster cards in matches, because I have a level 2 Fire Archon now. As I am playing this game continuously, it is getting more and more addicted to be honest. As I am chasing and receiving those shiny cards one by one while keeping an alert eye on the battle energy meter, so that I don't end up juicing out my mana bar and lose my reward progress bar. As they say... the chase is real in Splinterlands. Now, as you can see from the screenshot above, that was my last reward claim and I was really happy to receive a rare and an epic card yesterday. Epic and Legendary cards are like super rare to get in this mode and even after applying both legendary and alchemy potions on every reward chest, I have only gotten 1 legendary and a few epics so far, but I guess this scarcity is what makes this new mode even more interesting.

Moving forward to the main topic of this post, today I will be talking about another beastly Conclave Arcana card with you all. As you have already seen it in the thumbnail above, today I will be talking about the Warwall Juggernaut. So, if you are interested and want to know more about this warrior, then let’s take a deep dive without any further ado.


image-removebg-preview (42).png


WARWALL JUGGERNAUT

The Warwall Juggernaut is a monster type card that came into existence in the game with the latest Conclave Arcana edition cards. This huge warlord belongs to the Water element and it comes from the Ulund bloodline. This monster, by rarity, is an Epic type card, which means you would require a total of 46 BCX cards in order to upgrade it to its max level. It would cost a whopping 9 mana to use this monster in your lineup, so you may want to choose it when playing medium to high mana limit matches. The attack type of this monster is Melee and apart from a good attack power and a humongous combo of armour and health, this monster also features a decent speed and 4 awesome abilities at its max level, which I am going to talk about below. Let us now take a further look at its league wise stats and abilities to find out more.


image.png


BRONZE

Even at level 2, this monster possesses pretty buffed stats of 2 melee attack power at 3 speed with 2 armour on its back and a huge 10 health. Not only that, but it also gets 2 abilities since its initial level, called Reach and Armored Strike. With such a huge melee attack power, fortress like defence and 2 attacking abilities, this monster becomes unstoppable even at the lowest league levels.

image.png

REACH - Can use melee attacks from the second position.

image.png

ARMORED STRIKE - If armored, gains a physical attack that deals damage equal to remaining armor.

SILVER

When this monster gets upgraded to level 3, all of its stats remain the same except for the armor, as now it flaunts 2 melee attack power at 3 speed with 3 armour and 10 health. On top of that, this monster also receives a brand new ability at this level called Painforge, which, under certain circumstances, will increase this monster’s attack power even more.

image.png

PAINFORGE - +1 power when damaged by poisoned or burning or hit by an ally.

GOLD

When you upgrade this monster further to level 5, its stats get an even further boost with 3 melee attack power at 3 speed with 5 armour and 11 health. Apart from the higher melee attack power or defence, this monster also gets a new ability at this level called Amplify, which will now make your lineup even more defensive.

image.png

AMPLIFY - Increases damage of Retaliate, Corrosive Ward, Magic Reflect, Return fire and Thorns for all friendly units by 1. Does not stack.

DIAMOND / CHAMPION

Finally, when you successfully upgrade this card to its max level 8, it possesses a whopping 4 melee attack power at 3 speed with 5 armor and 12 health, along with all those 4 abilities that I mentioned above. By now, this monster has become a gigantic beast and will be very hard to kill while he continues taking them down one by one.

Last but not least, I would say that with an immense attack power and an armour + health combo, along with those 4 useful abilities, this monster can now bring more damage to the battlefield when standing for a longer time with more health. So, overall, it looks like a solid card to dominate those large mana limit battles. What do you think?


I hope you enjoyed reading my post about the WARWALL JUGGERNAUT above. Let me know your thoughts about this monster in the comments section below, and I look forward to seeing you all in my next post.


Thanks for visiting my post, hope we meet again!

Stay well and keep playing Splinterlands!

Want to start playing Splinterlands? Click here



0
0
0.000
5 comments
avatar

Warwall Juggernaut is a card I am thinking about buying in the near future. I love the Reach and Armored Strike combination!

0
0
0.000
avatar

Do not ignore its raw melee attack as well ;)
!pimp !BBH

0
0
0.000