Splinterlands | BLAZEBEARD MERC is an Overpowered Ticking Time Bomb 💣

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(Edited)

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Hello Splinterlands fam!

I hope all of you are doing well in life and enjoying an refreshing day with your family and friends. For splinterlands players, those who were playing the last ranked season, all pf you must be feeling exhausted right now, because the last and long season has ended just recently. I guess most of you have already claimed your season end rewards and buffed up your Glint wallet. Now as usual, another fresh new ranked season has already started and looking at the season timer, we again have a long 15 days and 23 hours in hours hand to perform our best on the battlefield and reach our goals within the time limit, either the goal is to enter a particular League Tier or claim and secure a glorious spot in the champion leaderboards. So all the best to you all for the current season and hope you accomplish your goals before the season end bloodbath.


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Now moving on, there’s an awesome update, especially for those who hold Rebellion and the latest edition Conclave Arcana cards, is that the Battle Wagons are soon to be Live and you can stake your cards to generate airdrop points. Enough airdrop points collected before the release of each card will determine how many airdrop cards you will get from the pool. So, especially for those who bought Conclave Arcana cards and playing the game actively, they should consider their cards in the battle wagons and start earning airdrop points and grab those rare limited airdrop cards for free. Now tanking about more rewards, apart from the ranked matches, there are also 2 other playing section in the game - Brawls and Tournaments and I guess all of you are also keeping an eye on there to spot if anything suitable to be played with noir collection in tournaments or group together and take down enemy clans in brawls. So, if you are already actively playing in the ranked section, no matter modern or wild, you should be focusing on those 2 playgrounds as well, both of which are filled with big prizes.

Now moving forward to the main topic of this post, today I will be talking about another amazing Conclave Arcana monster with you all and as you have already seen it in the thumbnail above, today I will be shading the light upon BLAZEBEARD MERC. So, if you are interested to know more about this card, let’s take a dive without any further ado.


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BLAZEBEARD MERC

Blazebeard Merc is a monster type card that got introduced in the game with the launch of the latest Conclave Arcana core edition cards. This monster card belongs to the Fire element and it comes from the Dwarf bloodline. By rarity, this monster is an Epic type card, so you would require a total of 46 BCX cards in order to upgrade this monster to it’s max level. This monster costs only 3 mana to be used in battles, so you can easily select it in your battle lineup when playing small to medium mana limit matches or matches with Little Leagues ruleset. The attack type of this monster is Melee and it also comes with a true defensive combo stats with a large health bar and even a larger armour on top of it. Not only that, but it also carries 4 jaw dropping abilities at max level, which will definitely help you to win more battles. Let us now take a further look into this card’s league wise stats and abilities below to find out more.


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BRONZE

At level 2, this monster card possesses 3 melee attack power at 3 speed with a whooping 7 armour and 4 health. Not only that, but it gladly receive 2 abilities since its initial level called - Incendiary and Charge. As you can notice here, even at bronze league level, this monster is carrying a large armour + health bar, which makes it a good defensive choice against both enemy melee and ranged attacks. However, its incendiary ability will start damaging all of your burning applied allied units at the start of each round, so beware of that.


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Incendiary - At the beginning of round 2 and each following round, Monsters with this ability applies Burning. Burning has a 33% chance of spread to either adjacent monsters at the beginning of each round, then all burning units gets 2 damage. Burning can be cleansed.


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CHARGE - Monsters with this ability can use their melee attack from any position of the lineup.

SILVER

When this card gets upgraded further to level 3, there ifs stats gets increased to 3 melee attack at 3 speed with 7 armour and 5 health along with a new ability called Piercing, that it gets from this level onwards. While the increased health will help it stay alive longer, the Piercing ability will help it take down armoured enemy units faster.


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PIERCING - When monster with this anility successfully attacks an enemy card and the armour broken, the excess power of that attack will affect the enemy’s health.

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As you upgrade this card level 5, there its overall stats get boosted even more, as it now gets an increased 5 melee attack at 3 speed with 8 armour and an whopping 7 health. Though it does not get any new abilities at this level, its increased stats, especially the melee attack and health will surely help it a lot on the battlefield.

DIAMOND / CHAMPION

Finally when you upgrade this monster to it’s max level of 6, there it receives the ultimate stats of 5 melee attack power at 3 speed with 6 armour and 5 health. Surprisingly, you can see the stats has been actually decreased here from 8 armour and 7 health to 6 armour and 5 health, when compared to its previous level. That’s because it gets a serious ability at its max level called Bloodlust.


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BLOODLUST - Monster with this ability will +1 increased to all stats, whenever it successfully kills down an enemy card.

Last but not least, as you can clearly see from the analysis of this card, if you can somehow control the negative Incendiary ability of this monster, this one can be a Big bomb for the opponents. Looking at its big fat stats and ability combos along with a large melee attack power, using this card at front position will be very useful, but you have to take care of magic attacks against it. In small mana matches, this card can be very useful if rightly used, some Powerful sneak and opportunity cards behind it will do the job I think while it will stay busy protecting the front defence. So overall, if you come up with a strategy to tackle down the Electrified ability, then I think this monster is definitely deserves a place in your conclave arcana collection. What do you think?


I hope you enjoyed reading my post about the BLAZEBEARD MERC card above. Let me know your thoughts about this monster in the comments section below, and I look forward to seeing you all in my next post.


Thanks for visiting my post, hope we meet again!

Stay well and keep playing Splinterlands!

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Posted Using INLEO



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6 comments
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Namste bhai I think you've made a mistake with the Bronze lvl ability it not electrify it incendiary it is also a negative buff but not as deadly as Electrify.. Which affects all cards starting round 2.

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Hey Inuke bro, thanks a lot for identifying the mistake, I was using a phone this time and messed up while looking for ability lore. I have rectified it. Thanks again my man and please keep visiting!

!pimp !BBH

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