RE: Advanced Computer Entertainment (June 1989)

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Cool, yeah changing the power supply should be trivial.

Have you tried out any of the emulators that you can find online or as apps?



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(Edited)

I have in the past...The first emulator I ever tried was one called C64S. Later on it was Vice and ccs64 that seemed to be the good ones. It's been a while though. I've been wanting to set up a machine just for emulation purposes for a long time now but just haven't gotten around to it.

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https://www.mdawson.net/vic20chrome/vic20.p

It was fun to cram enough functionality to get a game in 20kb! I did my own ones, and then found a book with lots of recipies, including how to remap characters by listing the values for each pixel.

Then the games was of course just different routines that move those "graphical characters" around the screen, as you know I bet.

I'm pretty certain that I found a way to use one loop grabbing arrow inputs that was generalized, where I had two different events that passed through the same loop, but I can't remember quite how I did it. It was basically an early function haha...

Its hard to say since I've not worked full time as a real coder or programmer through the years, but I d think that these early experiences has made me better at identifying & implementing the best open source solutions that both work and are somehow following some clear, consistent best practice, I really don't like things that are too hidden from me!

Take a website running some CMS as an example, how many know the full stack that it is running on, including the underlying libraries and so on?

Which made me think back to building installs using RPM on Red Hat and such, where the order of install mattered and so on hehe...

Oh, and this is fun: the Commodore 64 gang actually published a freaking webserver years ago that works, that prodded the Vic-20 gang to somehow magically doing the same haha!

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