RE: Splinterlands | SPT Token Update (Splintertalk.io)
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It sounds like SPT is more of a distant goal but I was glad to see that they remember it exists at least. I think 2 million is a pretty solid place to be. I'm trying to get to 500k.
We really need a guild building that you can just burn anything in from SPT to validator node licenses. Everything gives you a certain amount of points. The points could be adjusted based on ongoing market value and we could have certain assets get bonuses each month. Like this week, SPS gets double points and next week gold common cards give bonus rewards.
I think people would lose their minds here but I think the rewards for having the building with the most burn points should be +25% r-shares. Then at the bottom or if you have no guild it would drop to -25% rshares. Then everyone else would be in the middle of that spread based on where they rank. In a way it would be a way to burn old assets for a chance at new ones. I think a lot of SPT would get torched in the beginning.
OK, not I guess I need to go write a post about this. !LOL
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The main issue with the entire burn or stake to get more rewards is that it only makes sense when you expect to get more back compared to what you put in. In that regard, the only real factor to 'save the economy' is for more new players to come in which isn't happening at the moment. All this focus on getting DEC to peg kind of crushed the SPS price which isn't helping that.
In a perfect world, Splinterlands would be a game that players just love and want to sink money into knowing they can potentially get some back the day they want to move on. In reality though, they are just falling short on that also because the new player experience is still just bad and most mainly care about earning. The tricky part of it all is that price going up (higher earnings) drives adoption and not the other way around where adoption pushes the price up. In that regard I fear it all just comes down to having a real new crypto bull run across the board. It's nice that they keep building and are surviving the bear market but all these measures don't really seem to do that much right now. Looks like 1000 DEC is back down to 0.76$
Yeah, I'm just up for anything that encourages people to burn some of these assets because as of now, it would take a massive influx in players to make any type of difference.
But honestly at this point, anything that penalizes players should be scrapped (including my idea). I think the changes they've been making are really good for the economy but the onslaught of them is getting fatiguing and I don't think a lot of the player base understands the good they'll do. For those just trying to play the game, its just more and more getting in the way
And you're right, it needs to be more about fun. I was really excited by weird beard getting this new position but he just seems overwhelmed with all the stuff. His whole thing was making the game fun and I'm really hoping once we get land 1.5 out he can/remembers to pivot back to that.
I do think we can have it both ways. I think we can add fun things to the game that require asset burns. I'm excited for what the battle pass could bring, if we ever get it.
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