Combination of Opportunity Monsters are Incredible in Equalizer Ruleset


Hello warriors, how are you doing today?
I have tried my best trying to combine different kinds of cards when the Equalizer rule was given to me in several battles; I realized the best cards to use is to combine two or more opportunity monsters together.
I have used the following strategies in Equalizer rule
Magic attack
I have used magic monsters throughout but I failed to win against my opponent because he used Immortalis. I was planning to attack the health of my opponent directly without hitting the armor but it failed.
Last year, magic monsters were the best monsters to fight the equalizer rule. I selected Djinn Oshannus as the first monster and selected other magic monsters; I won 90% of battles with the equalizer rule.
When I used such a strategy 4 days ago, it didn't work because I was defeated. This was because players understood that most of the players used magic monsters when the Equalizer rule was given; and they decided to change the strategy.
Players enjoy using Immortalis, which scatter the armor of the opponent, and also give all opponent monsters a void ability that causes less damage when attacked by magic monsters.

Uriel the Purifier and Iziar
Using this kind of strategy may sound awkward but it works at times. I have used this strategy several times, and I won some of the battles. It all depends on the rules of the battle.

Opportunity Monsters
I knew that magic monsters would not attack the way I wanted because of the scattershot ability. I decided to select three opportunity monsters in this battle. I understood that opportunity monsters attack monsters with the smallest health; that that was the reason I used three opportunity monsters.
Range monsters would not be effective also because of the scattershot rule. And that was the reason I used opportunity monsters.

Click here to watch the battle.

Rules of the Battles

Aimless
All units with magic and ranged attacks have scattershot (magic and ranged attacks target a random enemy unit).


You are not entertained?
You can summon one additional gladiator.
This was the reason I used one gladiator card (Isgald Vorst*); without this rule, I cannot use it, unless I use a summoner that has constrip.


Equalizer
The initial health of all units is equal to that of the unit on either unit team with the highest base health.

Monsters Arrangement

Commander Slade🔸🔸🔸
Splinter: Water 💧💧💧
Level: 2 ⭐⭐
Speed: 6 🚤🚤🚤🚤🚤🚤
Ability: Enfeeble and Dodge
Health: 11 ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️
Armor: 6 🪖🪖🪖🪖🪖🪖
Attack: Melee
Mana: 10
The first time I used Commander Slade In battle, I realized that I have been missing for a long period of time. The dodge ability made it so hard to eliminate some battles I fought. That was what triggered me to use Commander Slade in this battle.;I thought my opponent would use melee attack; and at the beginning of the battle, Mycelic Infantry missed the attack due to the dodge ability.
Though, we saw how Enfeeble ability was into action in this battle- the more it attacked Mycelic Infantry the more it damaged the melee attack. By the end of round 2 two, -2 mele was damaged from Mycelic Infantry.
Commander Slade was eliminated at the end of round 2! If not because all the opponent's monsters that were left in the battle were magic monsters, it would have been difficult to eliminate Commander Slade in this battle.


Djinn Oshannus
Splinter: Water 💧💧💧
Level: 3 ⭐⭐⭐
Speed: 6 🚤🚤🚤🚤🚤🚤
Ability: Void, Phase and Forcefield
Health: 11 ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️
Armor: 1 🪖
Attack: Magic
Mana: 8
The reason I placed **Djinn Oshannus in the second position was to lead the battle in case Commander Slade is eliminated.
I knew Djinn Oshannus had resilient against magic monsters while Commander Slade did not.
By the end of round 2 when Commander Sladewas eliminated, Djinn Oshannus led the battle; that was the reason I placed it in round 2.
It was difficult to eliminate Djinn Oshannus in the battle because out of the monsters that were left from my opponent's lineup, three of them were magic monsters. Therefore, it was difficult to eliminate Djinn Oshannus due to void and phase abilities.
It was Djinn Oshannus that led the battle to victory.


Deeplurker
Splinter: Water 💧💧💧
Level: 4 ⭐⭐⭐⭐
Speed: 4 🚤🚤🚤🚤
Ability: Opportunity
Health: 11 ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️
Armor:1 🪖
Attack
: Melee
Mana: 6
Deeplurker was selected to keep on attacking any monster with the smallest health.
It was very easy to eliminate Mycelic Slipspawn because of the three opportunity monsters. The moment the three opportunity monsters attacked Mycelic Slipspawn, and was eliminated from the battle in the first round. Mycelic Slipspawn did not have a chance to attack in this battle.


Isgald Vorst
Splinter: Water 💧💧💧
Level: 4 ⭐⭐⭐⭐
Speed: 5 🚤🚤🚤🚤🚤
Ability: Bloodlust and Opportunity
Health: 11 ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️
Armor: 1 🪖
Attack: Melee
Mana*: 5
I knew that the best thing in this battle was to combine 3 opportunity monsters. I never hesitate to do so!
I had opportunity to use a bloodlust monsters, I picked Isgald Vorst due to its ability. If not because of this strategy, it wouldn't have easy to eliminate my opponent monsters.
Isgald Vorst was a catalyst to eliminate opponent's monsters in this battle. Addition of Isgald Vorst, one opponent's monster was eliminated in every round.


Kulu Mastermind
Splinter: Water 💧💧💧
Level: 1 ⭐
Speed: 5 🚤🚤🚤🚤🚤
Ability: Weapon Training and Opportunity
Health: 11 ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️
Armor: 1 🪖
Attack: Melee
Mana: 9
Kulu Mastermind was brought to this battle to increase the attacking force of my monsters. Imagine three monsters with three or four melee attack a monster; it is very cleared that such a monster that is attacked cannot survive and that was exactly what happened to opponent's monsters.
All the three monsters were attacking a monster each round, and that was the reason it was very easy for me to eliminate all opponent's monsters.

Spirit Hoarder
Splinter: Neutral
Level: 1⭐
Speed: 2 🚤🚤
Ability:: Triage
Health: 11 ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️
Armor: 1 🪖
Attack: Magic
Mana: 3

With the rule of the battle, it was very important to use a monster with triage ability which can heal the health of other monsters.
At round one when Deeplurker was damaged, it restored the health back; At round 2 when Deeplurker's health; it was restored; at round 3; three health was restored to the Kulu Mastermind; At round 4, it also restored 3 health to Kulu Mastermind ; at round 5, Spirit Hoader could not restored the health of Deeplurker because it was afflicted by Goblin Psychic

In conclusion, if I have used magic monsters like my opponent, I might not win the battle because because Goblin Psychic would have been a threat for me. I would have afflicted majority of my monsters and Spirit Hoarder would not have had opportunity to restore the health; as you can see that it doesn't restore the health again because the monster that Spirit Hoarder wanted to restore it's health was afflicted.
If I had used range monsters, they would have attacked in any position due to scattershot ability; and opponent's Spirit Hoarder would have kept on restoring the health.
The best monsters in this kind of rule is the melee monsters with opportunity ability. They kept on attacking one monster each round which was the reason I won the battle.
Therefore, melee monsters with opportunity ability is the best monsters in scattershot ruleset.

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