9 Million BITS.
.


Claim.




Will use some of these BITS and we should still make 10 Million tomorrow.

Cards.
Starting Bid.

End Bid.

One column of rare luck.
Need 1.1 Million tomorrow for the ten million.
Any suggestions on what to go for?

Choose 1 genre and just keep buying until the BITS run out?
The same for transport luck or fans?
Buy the oldest cards first?
Get Epics?
Get Legends?
Buy Specials?
Now maybe there's a thing for the future. Have a Dpoll and let players choose which cards to target.
Will give that some thought in the future.
Looking forward to see what Jux has in mind.

Concept.
The concept is three easy steps.
- Build a generator.
- Fuel it.
- Let it run.
How you view or interpret what those three things mean, may differ from mine. That's the magic.
This project is acting as a proof of concept. Generator built fueled and running.
On a small scale it shows the power of people working together to improve things for everyone. Regardless of social standing. The benefits are equal to everyone. The equity is equal to input, the effort you put in, is the reward you get. (With random luck on cards selection).
Scale it up. Providing a demand for HBD and HIVE.

What is Rising Star?
A game developed around music.
The game is free to play.
You can earn crypto tokens from the game.
Trading cards are used to provide in game points.
Cards can be purchased in game packs or on various exchanges.
Beginners must level up their avatar to open new missions and then areas.
Missions provide a reward of the game token STARBITS.
Rewards can be used in game to purchase music from original artists around the world.
Rewards may also be withdrawn and exchanged on markets.

Credits.
Artwork.
@thehive and Aria (Opera browser AI).
Card Purchases and transfers are made from.
https://risingstarutils.vexy.host/cheap and https://nftm.art/inventory/star.
Market Jan 22.
Support | Staked | Delegated In. | |
---|---|---|---|
rsstarpro | - | 1002 | cardtrader |
@mateodm03 | - | 70 | cardtrader |
cardtrader | 558 | 3274 | |
thehive | - | 472 | |
guiltyparties | 275 | cardtrader | |
shadowmask | 53 | cardtrader | |
- | - | - | |
Delegation Out. | - | - | |
Ecency | 50 | - |