Rise of the Pixels: Update gave me PXL
Englisch
After I had already invested everything I had and had run out of PXL, an update was released.
For players with massive losses in the first games, there were a few PXL as a bonus.
For me it was 190 PXL.
That didn't really make up for my loss, but at least I can now develop a few smaller games again.
After mein-senf-dazu wrote in his post that he can currently make a profit with 6 hour games, I am now also testing the 6 hour variants again.
After all, I can play more games this way because they are cheaper.
This is also the first time I have only two team members. I actually thought that more employees would bring more performance, but I haven't had any really good experiences with this.
Let's see if I have more success with my-senf-dazu's tactics than before.
German
Nachdem ich eigentlich schon alles was ich hatte investiert habe, und mir keine PXL mehr zur Verfügung standen, kam jetzt ein update raus.
Für Spieler mit massiven Verlusten in den ersten Spielen, gab es einige PXL als Zugabe.
Bei mir waren es 190 PXL.
Das hat zwar meinen Verlust nicht wirklich aufgefüllt, aber immerhin kann ich jetzt wieder ein paar kleinere Spiele entwickeln.
Nachdem @mein-senf-dazu dazu in seinem Post geschrieben hat, dass er mit 6 Stunden Spielen aktuell Plus machen kann, teste ich jetzt auch wieder die 6 Stunden Varianten.
Immerhin kann ich so mehr Spiele spielen, da sie günstiger sind.
Ich habe jetzt auch zum ersten Mal nur zwei Teammitglieder im Einsatz. Eigentlich dachte ich, dass mehr Mitarbeiter auch mehr Leistung bringen, aber ich habe ja nicht wirklich gute Erfahrung damit gemacht.
Mal schaun, ob ich mit mein-senf-dazu´s Taktik mehr Erfolg habe als vorher.
Ref-Link: https://riseofthepixels.com?ref=eddwood
Ich habe unter 20 pxl bekommen.
Drücke die Daumen, dass es klappt. Ich nutze nur ja nur einen Entwickler, der zumindest 4 Gegenstände hat.
!PGM
I will take the time to explore this game, as I understand it is on the hive network right?
Yes, it is on the Hive network.
That's not necessarily the nicest way to spread your ref link at the expense of others. Why don't you write your own article and put your ref link in there? I'm not that aggressive with my ref links, but I still put it in MY article.
My apologies!! I missed your referral link somehow. I have edited my comment to delete mine.
Yes, it is. But I really can't say whether the game is worth the money. So far it's just eating up my money. But maybe I'm doing something wrong.
I've included my ref link above. Without the ref link it would be: https://riseofthepixels.com
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I am also doing things differently. I have done the recommended 24 hours, but I will be using the 3 or 6 for a few games to see how that works for me.
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Vielleicht sollte ich ja doch mal meine packs öffnen. 😉
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Hm, kann es schaden? Man kann die Packs zwar auch verkaufen glaube ich, aber wenn du so ne Legendäre drin hast, ist die wohl auch was Wert auf dem Markt. !BEER
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