Freeing kingdoms with Elika

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After the world is thrown into complete chaos by an evil spirit of the god of destruction, we continue with our story of the Prince of Persia. If you remember, we left off at the starting point for the other kingdoms that must be freed with the help of Princess Elika.

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Cover created in Photoshop with screenshots from the video game

The kingdoms are divided into four parts that, for me, represent elements of life, but as you probably already know, the tree of life held the god of destruction captive, but we must heal each land.

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Something I must highlight is that the quality of the structures I have to climb and do parkour on has improved greatly here. I find them entertaining and not exhausting, unlike other titles in the series where the puzzles never stop. In short, it focuses more on the freedom to explore and move around any realm as I please.

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I chose a Kingdom and, with Elika's powers, I can see the path with flashes of light, which I really appreciate, because otherwise it would take me too long to find the kingdoms. By the way, as soon as I arrived, things got interesting, because a boss or monster protecting the center confronted me in my second battle.

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Some of the moves in the fights in this game are very dynamic, considering that I have the help of Elika's powers, but even so, I find them a bit challenging, as the constant change of fighting cameras drives me crazy🫨.

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Well, after liberating the first kingdom, I went for the second and so on. Of course, it's not easy at all, because each place has a new monster protecting it, but I've set myself the goal of reaching the end of the last kingdom and sharing the outcome with you. To make the journey shorter for you, I'll bring you the end of the game in the next post. In the meantime, I'd like to see your support and comments. Thank you.

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The video and screenshots were captured while playing Prince of Persia®


Requirements to play:

Operating system: Windows XP/Windows Vista (only)
Processor: Intel Pentium D Dual Core processor at 2.6 GHz
Memory: 1 GB for Windows XP/2 GB for Windows Vista
Graphics card: 256 MB compatible with DirectX 10.0 or DirectX 9.0
DirectX version: DirectX 9.0 or 10.0
Hard drive: 9 GB


Translated with: DeepL.com


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