Low mana High powered opportunist
This week, I'm sharing my game in Splinterlands Social Media Challenge ruleset using Quix the Devious.
You can check out this SOCIAL MEDIA Weekly Challenge link if you also want to participate.
Ruleset:
Equal Opportunity
Unprotected
Lost Magic
Mana Cap: 16
Elements: Water,Death,Death
This is an Equal Opportunity ruleset game so All Monsters have the Opportunity ability.
Speed and HP is the trick here: higher speed will let you target enemy's low HP monster first, opening the way for your slower monsters to deal damage to higher HP enemy monsters. Keep lower HP monsters in front. Monsters who have two attack types should always be preferred.
This is an Unprotected ruleset game so Monsters do not have any armor and do not get armor from Abilities or Summoner Buffs.
Protect, Piercing, Repair, Rust are useless. Focus on a tank with high HP and Heal.
This is a Lost Magic ruleset game so Monsters with Magic attack may not be used in battles.
Don't use Magic Reflect monsters or summoners. Focus on high speed and abilities like Flying, Dodge, Blind. Thorns and Shield are the key in this ruleset.
You may also watch battle here.
Summoner: Quix the Devious
Abilities:
All enemy monsters lose -1 range
All enemy monsters lose -1 speed
Pos 1 Monster: Kra'ar Xoc
Abilities:
Scavenger - Gains 1 max health each time any monster dies
Pos 2 Monster: Halfling Refugee
Abilities:
Weary - Each round, Weary units have a 10% chance to become Exhausted. This chance increases by 10% every round, up to a maximum of 80%. Exhausted units skip their turn and cannot Retaliate.
Pos 3 Monster: Corpse Spawn
Abilities:
Silence - Reduces the Magic Attack of all enemy Monsters
Pos 4 Monster: Weirding Warrior
Abilities:
Shatter - Target's armor is destroyed when hit by an attack from Monsters with Shatter
Amplify - Increases Magic Reflect, Return Fire, and Thorns damage to all enemy monsters by 1
Rust - Reduces the Armor of all enemy Monsters
Pos 5 Monster: Naga Assassin
Abilities:
Backfire - If an enemy misses this Monster with an attack, the attacker takes 2 damage
Swiftness - It gives all friendly Monsters +1 increased Speed.
Pos 6 Monster: Cursed Windeku
Abilities:
Thorns - When hit with a Melee attack, does damage back to the attacker
Has an upper cap of 2
Heal - Restores a portion of the Monster's health each round
Restores 1/3 of the max health, rounded down.
Slow - Reduces the Speed of all enemy Monsters
Now that Conclave edition is here, do you think there's a stronger line up in this Game Modification? Comment down below.
You may also watch battle here.
Hope you learned something from my game and how I came up with this lineup.
What would you have done differently given the same ruleset, mana cap and active elements? Let us know by dropping a comment.
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