Splinterlands Art Contest // Week 330 // CLAY GOLEM
Hello everybody, today I present my very first depth animation, To do this animation I wanted a really cool figure, that would look good as a toy, so I went with the Clay Golem.
I used this image as a reference, and my goal was to make him look like he was created in a artists studio, which is why I have the cans of clay in back of him.
I started out with a simple room scene.
I added splattered paint and clay spots to the wall to give the scene a messy look.
Then I added a table to the scene.
Next, came the empty paint and puddy cans.
Then I added my Clay Golem to the scene.
And Of course finally it would not be the Clay Golem without those glowing yellow eyes, so I added two eye props with a glowing material to make them nice and bright.
At the end, I was very pleased with the result.
Waoo looks amazing, looks very original and true.
Thanks for viewing!
Thanks for sharing! - @isaria
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Very original! I love it a lot! 😍
Thanks for your feedback. I just checked out your last entry, I love it as well. What a cool idea to merge two characters.
Thank you very much 😍
What program did you use for that? Congratulations for winning 1st place
Thankyou! I used a 3D model program called Poser
interesting. I've never heard of that. Is that easier or harder to use than Blender?
To be honest I think Poser is much easier, The GUI is much more user friendly, but it costs $200.00. I have never been able to master Blender, but the best thing about Blender is that it's free lol
I would have to save money though haha but if It's much easier, I think it's worth a shot. Thanks!