All cards that Return creatures to hand in Gods Unchained.

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(Edited)

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Cover made using images and elements from Gods Unchained.

Hello everyone, this time I will be reviewing all the cards that return creatures from the board to the hand and those creatures that take advantage of it.

This effect is very useful for retiring your creatures before they are defeated, and allow your roar creatures to activate their effect again when they are summoned. Very annoying when the target is an enemy creature, and even more so when the returned creature has a high mana cost, so the opponent has to pay its mana cost once again.

Keep in mind that when a creature is returned to the hand, it retains any advantages or disadvantages it had on the board.

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Example in Gods Unchained

First, I want to share with you some cards that also return cards to the hand in Yu-Gi-Oh! and Magic the Gathering, since I love those games, just for fun.

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Without further ado, let's start with some low mana spells:

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0 cost spell, it only works on your guild creatures but it's pretty good, allowing them to activate their Roar ability once more.With this 1 mana spell, in addition to returning a creature of your choice to hand, you'll also put an enemy creature of your choice to sleep for one turn.Allows you to return two guilds to hand. But if its manasurge effect is active, this card will be shuffled into the deck, allowing it to be cast again.

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The only relic that returns creatures to hand, but it only works on your guild creatures. You can return up to a max of 2 creatures before this relic is destroyed.This 2 mana spell can return an enemy creature of your choice to hand, which is pretty good for returning cards that have a high mana cost.It will return an allied creature to hand when is summoned, and if an enemy creature is sleeping you can return it to the opponent's hand.

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This spell allows you to return any creature of your choice to the hand. If its manasurge effect is active, you may return two cards.This creature also returns a creature to the hand. And this creature will gain leech if the returned creature was an enemy.This spell is mostly used when the enemy has a lot of creatures on their board, it will return all the creatures to hand, so now the opponent has to summon them again.

Now, let's take a look at the creatures that take advantage when a creature returns to the hand. An interesting fact is that all these creatures are from the Guild tribe.

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This 1 mana creature will gain +1/+1 after a creature returns to hand on your turn. Thanks to this, he can become very strong.This one will summon a 1/1 Rogue with deadly effect when a creature returns to hand, but only on your turn.This 5 mana creature will deal 3 damage to the opposing god whenever a creature returns to hand, but this effect only works on your turn.

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This creature costs 6 mana, but if it is returned to hand, its mana cost will be reduced by 2. In addition, it will summon another copy of itself when it is summoned.Another 6 mana creature, but this one reduces its mana cost by 2 each time a creature returns to hand while it's in your hand. So, if at least 3 creatures are returned, you may play this card for free.

Now let me introduce you to the creature that takes the most advantage from being returned to hand, Admiral Mayday!


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This legendary Admiral can deal 1 damage when summoned due to her Roar effect. And this effect is repeated once more, every time you have played this card.

Thanks to this effect, cards that return her to the hand, especially low mana spells, are very useful, as they allow her to be summoned again, dealing more damage each time. This is by far, one of the best cards in the Deception deck, if not the best.


Do you like these cards that return creatures to hand in Gods Unchained? I like A Toast to Peace, as it can save you from imminent defeat when the enemy has a lot of creatures.

That's all for now guys. See you next time, take care.


Gods unchained cards: https://godsunchained.com/learn/cards



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6 comments
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The up cards to the hand is very interesting and you can make good combos. It reminds me a lot of the hearstone rogue

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Those decks are quite similar, having many resources to return cards to the hand.

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I remember the time when Mayday Deception is a top-tier deck, it was very annoying to go against it.

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Admiral Mayday is quite annoying when she is summoned over and over again.

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