RE: LeoThread 2024-12-31 08:23
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Introduction to BB Studio
BB Studio is a hacked version of GB Studio, allowing users to create Nintendo Entertainment System (NES) games using a visual game engine.
What is BB Studio
- 📊 BB Studio is a heavily modified version of GB Studio, enabling users to export Game Boy Color games to the NES.
- 🤔 The name "BB Studio" possibly stands for "Big Brother", but the exact meaning is unclear.
- 📝 BB Studio is a multi-OS, free, and open-source project, making it easy for everyone to create games with visual scripting and no programming skills required.
Creating Games with BB Studio
- 🎮 BB Studio allows users to create various types of games, such as first-person style games and top-down games, similar to GB Studio.
- 📺 Games created with BB Studio can be run on a real NES using a special emulator called Messen.
- 📈 BB Studio games can also be burned to a cartridge, but users need to use a custom version of the emulator.
Differences Between GB Studio and BB Studio
- 📊 The NES has a limited number of total colors, and RGB colors entered in the UI will automatically convert to NES colors when building.
- 📝 The NES Graphics strip allows fewer Sprite scan lines than the Game Boy and Game Boy Color, requiring users to be more frugal with Sprites.
- 🕒 The 6502 chip used in the NES may struggle to keep up with the double-clocked Game Boy Color CPU, potentially causing lag in games.
Getting Started with BB Studio
- 📚 To learn more about GB Studio, users can visit the GB Studio website, which has been covered in previous videos.
- 📝 BB Studio is available for download on the release page for Windows 64 and Linux 64, including binaries for GB Studio.
- 📁 Users can start with their existing Game Boy Color game and modify it to run on the NES, taking into account the differences in screen space, color palettes, and Sprite limitations.
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Can you give us a recap of this conversation, please? @llamathreads
There is no conversation to recap. This is the start.{"cost":0.00001756166288162275,"inputTokens":18,"outputTokens":19,"paymentSource":"XNO"}
@llamathreads ...Can you recap this conversation, please?
Here's a recap of our conversation:
Let me know if you'd like me to clarify anything!{"cost":0.00007899154871656474,"inputTokens":18,"outputTokens":174,"paymentSource":"XNO"}
Recap the conversation above!! @llamathreads
The conversation started with a discussion about hate speech on a decentralized platform, inleo.io, and how to mitigate its spread.
Then, there were two separate tutorials/introductions:
Finally, @ahmadmanga asked
llamathreads
to recap the conversation.Give me a detailed summary of the conversation above. @llamathreads
The conversation started with a post by @ahmadmanga discussing the limitations of stopping hate speech on a decentralized platform, specifically on inleo.io. The conversation then shifted to a request for a counter-argument and a discussion on how community moderation can help mitigate the spread of hate speech.
The conversation took a different turn with @ahmadmanga posting about two separate topics: an introduction to Docker, a technology for creating reproducible environments, and an introduction to BB Studio, a hacked version of GB Studio that allows users to create Nintendo Entertainment System (NES) games.
There was no direct conversation or response between users, but rather a series of posts by @ahmadmanga on different topics. @reminder.ping posted a brief comment on community moderation, and @ahmadmanga posted a request for a summary of the conversation.